GeForce GTX 560M SLI vs Radeon RX Vega 11
If you are going to buy a new graphics card and are choosing between GeForce GTX 560M SLI and Radeon RX Vega 11, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 560M SLI stacks up against Radeon RX Vega 11, check out specs charts below.
Radeon RX Vega 11
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GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
GeForce GTX 560M SLI | Radeon RX Vega 11 | |
Power consumption (TDP) | 100 Watt | 15 Watt |
Interface | IGP | |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Display Connectors | No outputs | |
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- GeForce GTX 560M SLI has 566% more power consumption, than Radeon RX Vega 11.
- GeForce GTX 560M SLI is used in Laptops, and Radeon RX Vega 11 - in Desktops.
- GeForce GTX 560M SLI is build with Fermi architecture, and Radeon RX Vega 11 - with Vega.
- GeForce GTX 560M SLI is manufactured by 40 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 4−5 | 1−2 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 20−22 | 12−14 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 60% more, than Radeon RX Vega 11. | ||
high / 1080p | 24−27 | 16−18 |
ultra / 1080p | 21−24 | 14−16 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 35−40 |
medium / 1080p | 27−30 | 18−20 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 50% more, than Radeon RX Vega 11. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 560M SLI and Radeon RX Vega 11 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 170−180 |
medium / 768p | 180−190 | 140−150 |
ultra / 1080p | 100−110 | 70−75 |
QHD / 1440p | 55−60 | 40−45 |
4K / 2160p | 30−35 | 30−33 |
high / 768p | 140−150 | 110−120 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 28% more, than Radeon RX Vega 11. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 11% more, than Radeon RX Vega 11. | ||
low / 768p | 110−120 | 95−100 |
medium / 768p | 95−100 | 75−80 |
ultra / 1080p | 65−70 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 25% more, than Radeon RX Vega 11. | ||
high / 1080p | 18−20 | 12−14 |
ultra / 1080p | 16−18 | 10−12 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 4−5 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 50% more, than Radeon RX Vega 11. | ||
high / 1080p | 24−27 | 18−20 |
ultra / 1080p | 20−22 | 14−16 |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 75−80 |
medium / 1080p | 55−60 | 35−40 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 40% more, than Radeon RX Vega 11. | ||
high / 1080p | 27−30 | 18−20 |
ultra / 1080p | 21−24 | 14−16 |
QHD / 1440p | 10−11 | 4−5 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 35−40 |
medium / 1080p | 30−35 | 20−22 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 57% more, than Radeon RX Vega 11. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 80−85 | 60−65 |
high / 1080p | 30−35 | 20−22 |
ultra / 1080p | 12−14 | 9−10 |
QHD / 1440p | 4−5 | 0−1 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 37% more, than Radeon RX Vega 11. | ||
high / 1080p | 10−11 | 7−8 |
ultra / 1080p | 8−9 | 5−6 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 14−16 | 9−10 |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 55% more, than Radeon RX Vega 11. | ||
low / 768p | 110−120 | 100−110 |
ultra / 1080p | − | 90−95 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 8% more, than Radeon RX Vega 11. | ||
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 60−65 | 40−45 |
medium / 1080p | 24−27 | 20−22 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 33% more, than Radeon RX Vega 11. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 12−14 |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 38% more, than Radeon RX Vega 11. | ||
low / 768p | 55−60 | 35−40 |
medium / 768p | 35−40 | 24−27 |
high / 1080p | 20−22 | 12−14 |
ultra / 1080p | 10−12 | 8−9 |
4K / 2160p | 8−9 | 7−8 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 50% more, than Radeon RX Vega 11. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 35−40 | 27−30 |
high / 768p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 18% more, than Radeon RX Vega 11. |
Full Specs
GeForce GTX 560M SLI | Radeon RX Vega 11 | |
Architecture | Fermi | Vega |
Code name | N12E-GS | Vega Raven Ridge |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 26 October 2017 |
Pipelines | 384 | 704 |
Core clock speed | 775 MHz | |
Boost Clock | 1240 MHz | |
Transistor count | 4,940 million | |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 61.60 | |
Floating-point performance | 1,760 gflops | |
Memory bus width | 192 Bit | |
Memory clock speed | 1250 MHz | |
Shared memory | - | - |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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