GeForce GTX 560M vs GRID K520
If you are going to buy a new graphics card and are choosing between GeForce GTX 560M and GRID K520, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 560M stacks up against GRID K520, check out specs charts below.
GRID K520
GeForce GTX 560M is a Laptop Graphics Card
Note: GeForce GTX 560M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M here:
Main Specs
GeForce GTX 560M | GRID K520 | |
Power consumption (TDP) | 75 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1536 MB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 200% more power consumption, than GeForce GTX 560M.
- GeForce GTX 560M is connected by MXM-B (3.0), and GRID K520 uses PCIe 3.0 x16 interface.
- GeForce GTX 560M has 1532 GB more memory, than GRID K520.
- GeForce GTX 560M is used in Laptops, and GRID K520 - in Desktops.
- GeForce GTX 560M is build with Fermi architecture, and GRID K520 - with Kepler.
- Core clock speed of GeForce GTX 560M is 30 MHz higher, than GRID K520.
- GeForce GTX 560M is manufactured by 40 nm process technology, and GRID K520 - by 28 nm process technology.
- Memory clock speed of GRID K520 is 3750 MHz higher, than GeForce GTX 560M.
Game benchmarks
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 2−3 | 9−10 |
QHD / 1440p | 1−2 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 14−16 | 30−35 |
medium / 1080p | 7−8 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 166% more, than GeForce GTX 560M. | ||
high / 1080p | 10−11 | 24−27 |
ultra / 1080p | 8−9 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 10−12 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 153% more, than GeForce GTX 560M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 560M and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 210−220 |
medium / 768p | 100−110 | 180−190 |
ultra / 1080p | 50−55 | 100−110 |
QHD / 1440p | 24−27 | 55−60 |
4K / 2160p | 12−14 | 30−35 |
high / 768p | 75−80 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 80% more, than GeForce GTX 560M. | ||
low / 768p | 50−55 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 25% more, than GeForce GTX 560M. | ||
low / 768p | 80−85 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 30−35 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 63% more, than GeForce GTX 560M. | ||
high / 1080p | 7−8 | 18−20 |
ultra / 1080p | 5−6 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 5−6 | 6−7 |
low / 720p | 16−18 | 40−45 |
medium / 1080p | 7−8 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 162% more, than GeForce GTX 560M. | ||
high / 1080p | 7−8 | 27−30 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 18−20 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 125% more, than GeForce GTX 560M. | ||
high / 1080p | 10−11 | 27−30 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | − | 10−11 |
4K / 2160p | 8−9 | 10−11 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 146% more, than GeForce GTX 560M. | ||
low / 768p | 50−55 | 90−95 |
medium / 768p | − | 80−85 |
high / 1080p | 10−12 | 30−35 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | − | 4−5 |
medium / 720p | 45−50 | − |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 100% more, than GeForce GTX 560M. | ||
high / 1080p | 3−4 | 10−11 |
ultra / 1080p | 1−2 | 8−9 |
4K / 2160p | − | 3−4 |
low / 720p | 10−11 | 30−35 |
medium / 1080p | 5−6 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 220% more, than GeForce GTX 560M. | ||
low / 768p | 90−95 | 110−120 |
ultra / 1080p | 80−85 | − |
medium / 1080p | − | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 25% more, than GeForce GTX 560M. | ||
high / 1080p | 6−7 | 24−27 |
ultra / 1080p | 2−3 | 18−20 |
4K / 2160p | 0−1 | − |
low / 720p | 27−30 | 60−65 |
medium / 1080p | 9−10 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 200% more, than GeForce GTX 560M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 10−11 |
QHD / 1440p | − | 0−1 |
low / 720p | 10−11 | 30−35 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 140% more, than GeForce GTX 560M. | ||
low / 768p | 20−22 | 60−65 |
medium / 768p | 12−14 | 35−40 |
high / 1080p | 6−7 | 20−22 |
ultra / 1080p | 4−5 | 12−14 |
4K / 2160p | 3−4 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 211% more, than GeForce GTX 560M. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 30−35 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 54% more, than GeForce GTX 560M. |
Full Specs
GeForce GTX 560M | GRID K520 | |
Architecture | Fermi | Kepler |
Code name | N12E-GS | GK104 |
Type | Laptop | Workstation |
Release date | 30 May 2011 | 23 July 2013 |
Pipelines | 192 | 1536 |
Core clock speed | 775 MHz | 745 MHz |
Transistor count | 1,170 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 24.8 billion/sec | 95.36 |
Floating-point performance | 595.2 gflops | 2x 2,448 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 1250 MHz | 5000 MHz |
Memory bandwidth | 160.0 GB/s | |
Shared memory | - | |
DirectX | 12 API | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
CUDA cores | 192 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
3D Blu-Ray | + | |
3D Gaming | + | |
Bitcoin / BTC (SHA256) | 44 Mh/s | 76 Mh/s |
Laptop size | large | |
Optimus | + | |
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