GeForce GTX 580M SLI vs Quadro CX
When comparing GeForce GTX 580M SLI and Quadro CX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 580M SLI and Quadro CX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro CX
GeForce GTX 580M SLI is a Laptop Graphics Card
Note: GeForce GTX 580M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 580M SLI here:
Main Specs
GeForce GTX 580M SLI | Quadro CX | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
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- Quadro CX has 50% more power consumption, than GeForce GTX 580M SLI.
- GeForce GTX 580M SLI is used in Laptops, and Quadro CX - in Desktops.
- GeForce GTX 580M SLI is build with Fermi architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce GTX 580M SLI is 18 MHz higher, than Quadro CX.
- GeForce GTX 580M SLI is manufactured by 40 nm process technology, and Quadro CX - by 55 nm process technology.
- Memory clock speed of Quadro CX is 100 MHz higher, than GeForce GTX 580M SLI.
Game benchmarks
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 14−16 | 0−1 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 45−50 | 10−12 |
medium / 1080p | 30−35 | 2−3 |
The average gaming FPS of GeForce GTX 580M SLI in Assassin's Creed Odyssey is 600% more, than Quadro CX. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 18−20 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 80−85 | 12−14 |
medium / 1080p | 45−50 | 4−5 |
The average gaming FPS of GeForce GTX 580M SLI in Battlefield 5 is 671% more, than Quadro CX. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 580M SLI and Quadro CX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 240−250 | 110−120 |
medium / 768p | 210−220 | 85−90 |
ultra / 1080p | 140−150 | 35−40 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 60−65 | 10−11 |
high / 768p | 180−190 | 60−65 |
The average gaming FPS of GeForce GTX 580M SLI in Counter-Strike: Global Offensive is 174% more, than Quadro CX. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 14−16 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 580M SLI and Quadro CX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 90−95 | 18−20 |
The average gaming FPS of GeForce GTX 580M SLI in Dota 2 is 139% more, than Quadro CX. | ||
high / 1080p | 30−35 | 2−3 |
ultra / 1080p | 27−30 | 2−3 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 60−65 | 10−11 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 580M SLI in Far Cry 5 is 875% more, than Quadro CX. | ||
high / 1080p | 40−45 | − |
ultra / 1080p | 30−35 | 5−6 |
QHD / 1440p | 18−20 | 1−2 |
low / 720p | 140−150 | 45−50 |
medium / 1080p | 85−90 | 8−9 |
The average gaming FPS of GeForce GTX 580M SLI in Fortnite is 373% more, than Quadro CX. | ||
high / 1080p | 40−45 | 3−4 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 18−20 | 0−1 |
4K / 2160p | 16−18 | − |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 6−7 |
The average gaming FPS of GeForce GTX 580M SLI in Forza Horizon 4 is 612% more, than Quadro CX. | ||
low / 768p | 110−120 | 40−45 |
medium / 768p | 100−110 | − |
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 10−12 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 580M SLI in Grand Theft Auto V is 293% more, than Quadro CX. | ||
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 12−14 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 45−50 | 3−4 |
medium / 1080p | 21−24 | 2−3 |
The average gaming FPS of GeForce GTX 580M SLI in Metro Exodus is 1350% more, than Quadro CX. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 580M SLI in Minecraft is 43% more, than Quadro CX. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 80−85 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 580M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 123% more, than Quadro CX. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 3−4 | − |
low / 720p | 45−50 | 4−5 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GeForce GTX 580M SLI in Red Dead Redemption 2 is 650% more, than Quadro CX. | ||
low / 768p | 90−95 | 8−9 |
medium / 768p | 55−60 | 7−8 |
high / 1080p | 30−35 | 3−4 |
ultra / 1080p | 18−20 | 3−4 |
4K / 2160p | 10−11 | 0−1 |
The average gaming FPS of GeForce GTX 580M SLI in The Witcher 3: Wild Hunt is 900% more, than Quadro CX. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 45−50 | 12−14 |
high / 768p | 55−60 | 30−33 |
The average gaming FPS of GeForce GTX 580M SLI in World of Tanks is 71% more, than Quadro CX. |
Full Specs
GeForce GTX 580M SLI | Quadro CX | |
Architecture | Fermi | Tesla 2.0 |
Code name | N12E-GTX2 | GT200B |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 11 November 2008 |
Pipelines | 768 | 192 |
Core clock speed | 620 MHz | 602 MHz |
Transistor count | 1,400 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1500 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
Laptop size | large | |
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