GeForce GTX 580M SLI vs Radeon R9 M270X
When comparing GeForce GTX 580M SLI and Radeon R9 M270X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 580M SLI and Radeon R9 M270X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R9 M270X
GeForce GTX 580M SLI is a Laptop Graphics Card
Note: GeForce GTX 580M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 580M SLI here:
Main Specs
GeForce GTX 580M SLI | Radeon R9 M270X | |
Power consumption (TDP) | 100 Watt | |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 580M SLI is used in Laptops, and Radeon R9 M270X - in Desktops.
- GeForce GTX 580M SLI is build with Fermi architecture, and Radeon R9 M270X - with GCN 1.0.
- Core clock speed of Radeon R9 M270X is 105 MHz higher, than GeForce GTX 580M SLI.
- GeForce GTX 580M SLI is manufactured by 40 nm process technology, and Radeon R9 M270X - by 28 nm process technology.
- Memory clock speed of GeForce GTX 580M SLI is 375 MHz higher, than Radeon R9 M270X.
Game benchmarks
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 14−16 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 45−50 | 16−18 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of GeForce GTX 580M SLI in Assassin's Creed Odyssey is 233% more, than Radeon R9 M270X. | ||
high / 1080p | 35−40 | 10−12 |
ultra / 1080p | 30−35 | 10−11 |
QHD / 1440p | 18−20 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 80−85 | 24−27 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 580M SLI in Battlefield 5 is 233% more, than Radeon R9 M270X. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 580M SLI in Call of Duty: Warzone is 10% more, than Radeon R9 M270X. | ||
low / 768p | 240−250 | 130−140 |
medium / 768p | 210−220 | 100−110 |
ultra / 1080p | 140−150 | 50−55 |
QHD / 1440p | 110−120 | 27−30 |
4K / 2160p | 60−65 | 27−30 |
high / 768p | 180−190 | 75−80 |
The average gaming FPS of GeForce GTX 580M SLI in Counter-Strike: Global Offensive is 126% more, than Radeon R9 M270X. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 580M SLI in Cyberpunk 2077 is 15% more, than Radeon R9 M270X. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 90−95 | 30−35 |
The average gaming FPS of GeForce GTX 580M SLI in Dota 2 is 100% more, than Radeon R9 M270X. | ||
high / 1080p | 30−35 | 8−9 |
ultra / 1080p | 27−30 | 7−8 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 10−11 | 3−4 |
low / 720p | 60−65 | 18−20 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of GeForce GTX 580M SLI in Far Cry 5 is 266% more, than Radeon R9 M270X. | ||
high / 1080p | 40−45 | 14−16 |
ultra / 1080p | 30−35 | 10−11 |
QHD / 1440p | 18−20 | − |
low / 720p | 140−150 | 60−65 |
medium / 1080p | 85−90 | 21−24 |
The average gaming FPS of GeForce GTX 580M SLI in Fortnite is 181% more, than Radeon R9 M270X. | ||
high / 1080p | 40−45 | 12−14 |
ultra / 1080p | 30−35 | 10−12 |
QHD / 1440p | 18−20 | 1−2 |
4K / 2160p | 16−18 | − |
low / 720p | 80−85 | 24−27 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 580M SLI in Forza Horizon 4 is 266% more, than Radeon R9 M270X. | ||
low / 768p | 110−120 | 50−55 |
medium / 768p | 100−110 | 45−50 |
high / 1080p | 50−55 | 12−14 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 10−12 | 0−1 |
The average gaming FPS of GeForce GTX 580M SLI in Grand Theft Auto V is 151% more, than Radeon R9 M270X. | ||
high / 1080p | 16−18 | 4−5 |
ultra / 1080p | 12−14 | 3−4 |
QHD / 1440p | 12−14 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 45−50 | 12−14 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GTX 580M SLI in Metro Exodus is 316% more, than Radeon R9 M270X. | ||
low / 768p | 120−130 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | − | 80−85 |
medium / 1080p | 110−120 | 90−95 |
The average gaming FPS of GeForce GTX 580M SLI in Minecraft is 30% more, than Radeon R9 M270X. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 80−85 | 30−35 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 580M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 72% more, than Radeon R9 M270X. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 3−4 | − |
low / 720p | 45−50 | 10−12 |
medium / 1080p | 24−27 | 10−12 |
The average gaming FPS of GeForce GTX 580M SLI in Red Dead Redemption 2 is 211% more, than Radeon R9 M270X. | ||
low / 768p | 90−95 | 24−27 |
medium / 768p | 55−60 | 16−18 |
high / 1080p | 30−35 | 9−10 |
ultra / 1080p | 18−20 | 6−7 |
4K / 2160p | 10−11 | − |
The average gaming FPS of GeForce GTX 580M SLI in The Witcher 3: Wild Hunt is 257% more, than Radeon R9 M270X. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 45−50 | 18−20 |
high / 768p | 55−60 | 35−40 |
The average gaming FPS of GeForce GTX 580M SLI in World of Tanks is 41% more, than Radeon R9 M270X. |
Full Specs
GeForce GTX 580M SLI | Radeon R9 M270X | |
Architecture | Fermi | GCN 1.0 |
Code name | N12E-GTX2 | Venus |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 21 March 2014 |
Pipelines | 768 | 640 |
Core clock speed | 620 MHz | 725 MHz |
Boost Clock | 775 MHz | |
Transistor count | 1,500 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 31.00 | |
Floating-point performance | 1,536 gflops | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1500 MHz | 1125 MHz |
Memory bandwidth | 72 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | |
Shader Model | 5.1 | |
OpenGL | 4.4 | |
OpenCL | Not Listed | |
FreeSync | + | |
Bus support | PCIe 3.0 x16 | |
Laptop size | large | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 10 | |
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