GeForce GTX 650 Ti Boost vs HD Graphics 4400
When choosing between GeForce GTX 650 Ti Boost and HD Graphics 4400, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 650 Ti Boost and HD Graphics 4400.
HD Graphics 4400 is a Laptop Graphics Card
Note: HD Graphics 4400 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 4400 here:
Main Specs
GeForce GTX 650 Ti Boost
HD Graphics 4400
Power consumption (TDP)
134 Watt
20 Watt
Interface
PCIe 3.0 x16
PCIe 1.0 x16
Supplementary power connectors
One 6-pin
Memory type
GDDR5
System Shared
Maximum RAM amount
2 GB
Display Connectors
2x DVI, 1x HDMI, 1x DisplayPort
No outputs
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GeForce GTX 650 Ti Boost has 570% more power consumption, than HD Graphics 4400.
GeForce GTX 650 Ti Boost is connected by PCIe 3.0 x16, and HD Graphics 4400 uses PCIe 1.0 x16 interface.
GeForce GTX 650 Ti Boost is used in Desktops, and HD Graphics 4400 - in Laptops.
GeForce GTX 650 Ti Boost is build with Kepler architecture, and HD Graphics 4400 - with Gen. 7.5 Haswell.
Core clock speed of GeForce GTX 650 Ti Boost is 780 MHz higher, than HD Graphics 4400.
GeForce GTX 650 Ti Boost is manufactured by 28 nm process technology, and HD Graphics 4400 - by 22 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
16−18
0−1
ultra / 1080p
9−10
−
QHD / 1440p
3−4
0−1
low / 720p
30−35
2−3
medium / 1080p
21−24
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 1500% more, than HD Graphics 4400.
high / 1080p
27−30
−
ultra / 1080p
21−24
−
QHD / 1440p
6−7
0−1
4K / 2160p
5−6
−
low / 720p
55−60
0−1
medium / 1080p
30−33
−
low / 768p
50−55
50−55
high / 1080p
45−50
35−40
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Call of Duty: Warzone is 11% more, than HD Graphics 4400.
low / 768p
210−220
55−60
medium / 768p
180−190
30−33
ultra / 1080p
100−110
6−7
QHD / 1440p
60−65
−
4K / 2160p
30−35
−
high / 768p
150−160
18−20
The average gaming FPS of GeForce GTX 650 Ti Boost in Counter-Strike: Global Offensive is 489% more, than HD Graphics 4400.
low / 768p
60−65
65−70
ultra / 1080p
40−45
5−6
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 650 Ti Boost in Cyberpunk 2077 is 35% more, than HD Graphics 4400.
low / 768p
110−120
55−60
medium / 768p
100−110
14−16
ultra / 1080p
70−75
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Dota 2 is 205% more, than HD Graphics 4400.
high / 1080p
20−22
−
ultra / 1080p
18−20
−
QHD / 1440p
18−20
−
4K / 2160p
6−7
−
low / 720p
40−45
0−1
medium / 1080p
21−24
−
high / 1080p
27−30
−
ultra / 1080p
21−24
−
QHD / 1440p
12−14
−
low / 720p
100−110
21−24
medium / 1080p
60−65
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Fortnite is 377% more, than HD Graphics 4400.
high / 1080p
27−30
0−1
ultra / 1080p
21−24
−
QHD / 1440p
10−11
−
low / 720p
55−60
0−1
medium / 1080p
30−35
0−1
low / 768p
90−95
18−20
medium / 768p
80−85
−
high / 1080p
30−35
0−1
ultra / 1080p
12−14
−
QHD / 1440p
3−4
0−1
medium / 720p
−
12−14
The average gaming FPS of GeForce GTX 650 Ti Boost in Grand Theft Auto V is 384% more, than HD Graphics 4400.
high / 1080p
10−11
−
ultra / 1080p
8−9
−
4K / 2160p
1−2
−
low / 720p
30−35
0−1
medium / 1080p
14−16
−
low / 768p
110−120
80−85
high / 1080p
−
60−65
ultra / 1080p
−
50−55
medium / 1080p
110−120
75−80
The average gaming FPS of GeForce GTX 650 Ti Boost in Minecraft is 43% more, than HD Graphics 4400.
ultra / 1080p
14−16
−
low / 720p
60−65
10−11
medium / 1080p
18−20
10−11
The average gaming FPS of GeForce GTX 650 Ti Boost in PLAYERUNKNOWN'S BATTLEGROUNDS is 300% more, than HD Graphics 4400.
high / 1080p
12−14
−
ultra / 1080p
9−10
−
QHD / 1440p
0−1
−
low / 720p
30−35
0−1
medium / 1080p
16−18
−
low / 768p
60−65
0−1
medium / 768p
35−40
−
high / 1080p
21−24
−
ultra / 1080p
12−14
−
4K / 2160p
6−7
−
low / 768p
90−95
45−50
medium / 768p
60−65
16−18
ultra / 1080p
35−40
0−1
high / 768p
55−60
12−14
The average gaming FPS of GeForce GTX 650 Ti Boost in World of Tanks is 180% more, than HD Graphics 4400.
Full Specs
GeForce GTX 650 Ti Boost
HD Graphics 4400
Architecture
Kepler
Gen. 7.5 Haswell
Code name
GK106
Haswell GT2
Type
Desktop
Laptop
Release date
26 March 2013
5 June 2013
Pipelines
768
20
Core clock speed
980 MHz
200 MHz
Boost Clock
1033 MHz
1100 MHz
Transistor count
2,540 million
392 million
Manufacturing process technology
28 nm
22 nm
Texture fill rate
62.7 billion/sec
22.00
Floating-point performance
1,585 gflops
46 gflops
Length
9.5" (24.1 cm)
Memory bus width
192 Bit
64/128 Bit
Memory clock speed
6.0 GB/s
Memory bandwidth
144.2 GB/s
Shared memory
+
DirectX
12 (11_0)
12 (11_1)
Shader Model
5.1
5.1
OpenGL
4.3
4.3
OpenCL
1.2
1.2
Vulkan
1.1.126
1.1.80
CUDA
+
CUDA cores
768
Bus support
PCI Express 3.0
Height
4.376" (11.1 cm)
SLI options
+
Multi monitor support
4 Displays
HDMI
+
HDCP
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
3D Blu-Ray
+
3D Gaming
+
3D Vision
+
3D Vision Live
+
Bitcoin / BTC (SHA256)
54 Mh/s
Quick Sync
+
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