GeForce GTX 650 Ti Boost vs HD Graphics 5000
In this comparison between GeForce GTX 650 Ti Boost and HD Graphics 5000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 650 Ti Boost will be the best choice, for others HD Graphics 5000 will be their preference. Study the comparison tables below and make your choice.
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
GeForce GTX 650 Ti Boost
HD Graphics 5000
Power consumption (TDP)
134 Watt
30 Watt
Interface
PCIe 3.0 x16
PCIe 1.0 x16
Supplementary power connectors
One 6-pin
Memory type
GDDR5
System Shared
Maximum RAM amount
2 GB
Display Connectors
2x DVI, 1x HDMI, 1x DisplayPort
No outputs
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GeForce GTX 650 Ti Boost has 346% more power consumption, than HD Graphics 5000.
GeForce GTX 650 Ti Boost is connected by PCIe 3.0 x16, and HD Graphics 5000 uses PCIe 1.0 x16 interface.
GeForce GTX 650 Ti Boost is used in Desktops, and HD Graphics 5000 - in Laptops.
GeForce GTX 650 Ti Boost is build with Kepler architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
Core clock speed of GeForce GTX 650 Ti Boost is 780 MHz higher, than HD Graphics 5000.
GeForce GTX 650 Ti Boost is manufactured by 28 nm process technology, and HD Graphics 5000 - by 22 nm process technology.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
16−18
0−1
ultra / 1080p
9−10
0−1
QHD / 1440p
3−4
0−1
low / 720p
30−35
10−11
medium / 1080p
21−24
2−3
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 350% more, than HD Graphics 5000.
high / 1080p
27−30
−
ultra / 1080p
21−24
3−4
QHD / 1440p
6−7
0−1
4K / 2160p
5−6
−
low / 720p
55−60
10−11
medium / 1080p
30−33
3−4
The average gaming FPS of GeForce GTX 650 Ti Boost in Battlefield 5 is 640% more, than HD Graphics 5000.
low / 768p
50−55
50−55
high / 1080p
45−50
40−45
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Call of Duty: Warzone is 6% more, than HD Graphics 5000.
low / 768p
210−220
100−110
medium / 768p
180−190
80−85
ultra / 1080p
100−110
30−35
QHD / 1440p
60−65
20−22
4K / 2160p
30−35
14−16
high / 768p
150−160
55−60
The average gaming FPS of GeForce GTX 650 Ti Boost in Counter-Strike: Global Offensive is 140% more, than HD Graphics 5000.
low / 768p
60−65
65−70
ultra / 1080p
40−45
16−18
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 650 Ti Boost in Cyberpunk 2077 is 22% more, than HD Graphics 5000.
low / 768p
110−120
70−75
medium / 768p
100−110
40−45
ultra / 1080p
70−75
14−16
The average gaming FPS of GeForce GTX 650 Ti Boost in Dota 2 is 125% more, than HD Graphics 5000.
high / 1080p
20−22
0−1
ultra / 1080p
18−20
−
QHD / 1440p
18−20
−
4K / 2160p
6−7
−
low / 720p
40−45
7−8
medium / 1080p
21−24
1−2
The average gaming FPS of GeForce GTX 650 Ti Boost in Far Cry 5 is 700% more, than HD Graphics 5000.
high / 1080p
27−30
−
ultra / 1080p
21−24
4−5
QHD / 1440p
12−14
2−3
low / 720p
100−110
45−50
medium / 1080p
60−65
5−6
The average gaming FPS of GeForce GTX 650 Ti Boost in Fortnite is 233% more, than HD Graphics 5000.
high / 1080p
27−30
2−3
ultra / 1080p
21−24
−
QHD / 1440p
10−11
2−3
4K / 2160p
−
1−2
low / 720p
55−60
12−14
medium / 1080p
30−35
5−6
The average gaming FPS of GeForce GTX 650 Ti Boost in Forza Horizon 4 is 540% more, than HD Graphics 5000.
low / 768p
90−95
35−40
medium / 768p
80−85
−
high / 1080p
30−35
1−2
ultra / 1080p
12−14
−
QHD / 1440p
3−4
0−1
medium / 720p
−
30−35
The average gaming FPS of GeForce GTX 650 Ti Boost in Grand Theft Auto V is 226% more, than HD Graphics 5000.
high / 1080p
10−11
1−2
ultra / 1080p
8−9
0−1
4K / 2160p
1−2
−
low / 720p
30−35
1−2
medium / 1080p
14−16
−
The average gaming FPS of GeForce GTX 650 Ti Boost in Metro Exodus is 2000% more, than HD Graphics 5000.
low / 768p
110−120
90−95
high / 1080p
−
75−80
ultra / 1080p
−
65−70
medium / 1080p
110−120
80−85
The average gaming FPS of GeForce GTX 650 Ti Boost in Minecraft is 32% more, than HD Graphics 5000.
ultra / 1080p
14−16
12−14
low / 720p
60−65
24−27
medium / 1080p
18−20
12−14
The average gaming FPS of GeForce GTX 650 Ti Boost in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than HD Graphics 5000.
high / 1080p
12−14
−
ultra / 1080p
9−10
−
QHD / 1440p
0−1
−
low / 720p
30−35
3−4
medium / 1080p
16−18
−
The average gaming FPS of GeForce GTX 650 Ti Boost in Red Dead Redemption 2 is 966% more, than HD Graphics 5000.
low / 768p
60−65
4−5
medium / 768p
35−40
−
high / 1080p
21−24
2−3
ultra / 1080p
12−14
−
4K / 2160p
6−7
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in The Witcher 3: Wild Hunt is 1300% more, than HD Graphics 5000.
low / 768p
90−95
65−70
medium / 768p
60−65
30−35
ultra / 1080p
35−40
10−12
high / 768p
55−60
27−30
The average gaming FPS of GeForce GTX 650 Ti Boost in World of Tanks is 82% more, than HD Graphics 5000.
Full Specs
GeForce GTX 650 Ti Boost
HD Graphics 5000
Architecture
Kepler
Gen. 7.5 Haswell
Code name
GK106
Haswell GT3
Type
Desktop
Laptop
Release date
26 March 2013
5 June 2013
Pipelines
768
40
Core clock speed
980 MHz
200 MHz
Boost Clock
1033 MHz
1100 MHz
Transistor count
2,540 million
1,300 million
Manufacturing process technology
28 nm
22 nm
Texture fill rate
62.7 billion/sec
44.00
Floating-point performance
1,585 gflops
Length
9.5" (24.1 cm)
Memory bus width
192 Bit
64/128 Bit
Memory clock speed
6.0 GB/s
Memory bandwidth
144.2 GB/s
Shared memory
+
DirectX
12 (11_0)
12 (11_1)
Shader Model
5.1
5.1
OpenGL
4.3
4.3
OpenCL
1.2
1.2
Vulkan
1.1.126
1.1.80
CUDA
+
CUDA cores
768
Bus support
PCI Express 3.0
Height
4.376" (11.1 cm)
SLI options
+
Multi monitor support
4 Displays
HDMI
+
HDCP
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
3D Blu-Ray
+
3D Gaming
+
3D Vision
+
3D Vision Live
+
Bitcoin / BTC (SHA256)
54 Mh/s
Quick Sync
+
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