GeForce GTX 650 Ti Boost vs Radeon R7 260
When comparing GeForce GTX 650 Ti Boost and Radeon R7 260, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 650 Ti Boost and Radeon R7 260 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Main Specs
GeForce GTX 650 Ti Boost
Radeon R7 260
Power consumption (TDP)
134 Watt
115 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x16
Supplementary power connectors
One 6-pin
1 x 6-pin
Memory type
GDDR5
GDDR5
Maximum RAM amount
2 GB
2 GB
Display Connectors
2x DVI, 1x HDMI, 1x DisplayPort
1x DVI, 1x HDMI, 1x DisplayPort
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GeForce GTX 650 Ti Boost has 16% more power consumption, than Radeon R7 260.
Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
GeForce GTX 650 Ti Boost and Radeon R7 260 have maximum RAM of 2 GB.
Both cards are used in Desktops.
GeForce GTX 650 Ti Boost is build with Kepler architecture, and Radeon R7 260 - with GCN 2.0.
GeForce GTX 650 Ti Boost and Radeon R7 260 are manufactured by 28 nm process technology.
Radeon R7 260 is 161 mm longer, than GeForce GTX 650 Ti Boost.
Memory clock speed of Radeon R7 260 is 1619 MHz higher, than GeForce GTX 650 Ti Boost.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
16−18
14−16
ultra / 1080p
9−10
8−9
QHD / 1440p
3−4
3−4
low / 720p
30−35
30−35
medium / 1080p
21−24
18−20
The average gaming FPS of GeForce GTX 650 Ti Boost in Assassin's Creed Odyssey is 13% more, than Radeon R7 260.
high / 1080p
27−30
24−27
ultra / 1080p
21−24
20−22
QHD / 1440p
6−7
7−8
4K / 2160p
5−6
5−6
low / 720p
55−60
50−55
medium / 1080p
30−33
24−27
The average gaming FPS of GeForce GTX 650 Ti Boost in Battlefield 5 is 13% more, than Radeon R7 260.
low / 768p
50−55
45−50
high / 1080p
45−50
−
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 650 Ti Boost in Call of Duty: Warzone is 10% more, than Radeon R7 260.
low / 768p
210−220
200−210
medium / 768p
180−190
170−180
ultra / 1080p
100−110
95−100
QHD / 1440p
60−65
50−55
4K / 2160p
30−35
30−33
high / 768p
150−160
140−150
The average gaming FPS of GeForce GTX 650 Ti Boost in Counter-Strike: Global Offensive is 6% more, than Radeon R7 260.
low / 768p
60−65
55−60
ultra / 1080p
40−45
35−40
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 650 Ti Boost in Cyberpunk 2077 is 14% more, than Radeon R7 260.
low / 768p
110−120
110−120
medium / 768p
100−110
90−95
ultra / 1080p
70−75
60−65
The average gaming FPS of GeForce GTX 650 Ti Boost in Dota 2 is 7% more, than Radeon R7 260.
high / 1080p
20−22
16−18
ultra / 1080p
18−20
16−18
QHD / 1440p
18−20
−
4K / 2160p
6−7
6−7
low / 720p
40−45
35−40
medium / 1080p
21−24
18−20
The average gaming FPS of GeForce GTX 650 Ti Boost in Far Cry 5 is 15% more, than Radeon R7 260.
high / 1080p
27−30
24−27
ultra / 1080p
21−24
18−20
QHD / 1440p
12−14
16−18
low / 720p
100−110
95−100
medium / 1080p
60−65
50−55
The average gaming FPS of GeForce GTX 650 Ti Boost in Fortnite is 9% more, than Radeon R7 260.
high / 1080p
27−30
24−27
ultra / 1080p
21−24
20−22
QHD / 1440p
10−11
9−10
low / 720p
55−60
50−55
medium / 1080p
30−35
27−30
The average gaming FPS of GeForce GTX 650 Ti Boost in Forza Horizon 4 is 11% more, than Radeon R7 260.
low / 768p
90−95
85−90
medium / 768p
80−85
75−80
high / 1080p
30−35
27−30
ultra / 1080p
12−14
12−14
QHD / 1440p
3−4
3−4
The average gaming FPS of GeForce GTX 650 Ti Boost in Grand Theft Auto V is 4% more, than Radeon R7 260.
high / 1080p
10−11
9−10
ultra / 1080p
8−9
7−8
4K / 2160p
1−2
2−3
low / 720p
30−35
27−30
medium / 1080p
14−16
12−14
The average gaming FPS of GeForce GTX 650 Ti Boost in Metro Exodus is 8% more, than Radeon R7 260.
low / 768p
110−120
110−120
ultra / 1080p
−
100−110
medium / 1080p
110−120
100−110
The average gaming FPS of GeForce GTX 650 Ti Boost in Minecraft is 4% more, than Radeon R7 260.
high / 1080p
−
21−24
ultra / 1080p
14−16
16−18
low / 720p
60−65
55−60
medium / 1080p
18−20
24−27
The average gaming FPS of Radeon R7 260 in PLAYERUNKNOWN'S BATTLEGROUNDS is 3% more, than GeForce GTX 650 Ti Boost.
high / 1080p
12−14
14−16
ultra / 1080p
9−10
9−10
QHD / 1440p
0−1
0−1
low / 720p
30−35
27−30
medium / 1080p
16−18
16−18
The average gaming FPS of GeForce GTX 650 Ti Boost in Red Dead Redemption 2 is 5% more, than Radeon R7 260.
low / 768p
60−65
50−55
medium / 768p
35−40
30−35
high / 1080p
21−24
18−20
ultra / 1080p
12−14
10−12
4K / 2160p
6−7
8−9
The average gaming FPS of GeForce GTX 650 Ti Boost in The Witcher 3: Wild Hunt is 16% more, than Radeon R7 260.
low / 768p
90−95
100−110
medium / 768p
60−65
60−65
ultra / 1080p
35−40
35−40
high / 768p
55−60
50−55
The average gaming FPS of Radeon R7 260 in World of Tanks is 3% more, than GeForce GTX 650 Ti Boost.
Full Specs
GeForce GTX 650 Ti Boost
Radeon R7 260
Architecture
Kepler
GCN 2.0
Code name
GK106
Bonaire
Type
Desktop
Desktop
Release date
26 March 2013
17 December 2013
Pipelines
768
768
Core clock speed
980 MHz
Boost Clock
1033 MHz
1100 MHz
Transistor count
2,540 million
2,080 million
Manufacturing process technology
28 nm
28 nm
Texture fill rate
62.7 billion/sec
48.00
Floating-point performance
1,585 gflops
1,536 gflops
Length
9.5" (24.1 cm)
170 mm
Memory bus width
192 Bit
128 Bit
Memory clock speed
6.0 GB/s
1625 MHz
Memory bandwidth
144.2 GB/s
104 GB/s
DirectX
12 (11_0)
Shader Model
5.1
6.3
OpenGL
4.3
4.6
OpenCL
1.2
2.0
Vulkan
1.1.126
CUDA
+
FreeSync
+
CUDA cores
768
Bus support
PCI Express 3.0
PCIe 3.0
Height
4.376" (11.1 cm)
SLI options
+
Multi monitor support
4 Displays
HDMI
+
+
HDCP
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
3D Blu-Ray
+
3D Gaming
+
3D Vision
+
3D Vision Live
+
Bitcoin / BTC (SHA256)
54 Mh/s
240 Mh/s
Eyefinity
+
Design
reference
DisplayPort support
+
DDMA audio
+
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