GeForce GTX 650 Ti vs GeForce MX330
When choosing between GeForce GTX 650 Ti and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 650 Ti and GeForce MX330.
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce GTX 650 Ti
GeForce MX330
Power consumption (TDP)
110 Watt
10 Watt
Interface
PCIe 3.0 x16
PCIe 3.0 x16
Supplementary power connectors
One 6-pin
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
2 GB
2 GB
Display Connectors
2x DVI, 1x mini-HDMI
No outputs
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GeForce GTX 650 Ti has 1000% more power consumption, than GeForce MX330.
Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
GeForce GTX 650 Ti and GeForce MX330 have maximum RAM of 2 GB.
GeForce GTX 650 Ti is used in Desktops, and GeForce MX330 - in Laptops.
GeForce GTX 650 Ti is build with Kepler architecture, and GeForce MX330 - with Pascal.
Core clock speed of GeForce MX330 is 603 MHz higher, than GeForce GTX 650 Ti.
GeForce GTX 650 Ti is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
Memory clock speed of GeForce MX330 is 6995 MHz higher, than GeForce GTX 650 Ti.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
12−14
14−16
ultra / 1080p
7−8
8−9
QHD / 1440p
2−3
3−4
low / 720p
27−30
27−30
medium / 1080p
16−18
16−18
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 7% more, than GeForce GTX 650 Ti.
high / 1080p
21−24
21−24
ultra / 1080p
18−20
18−20
QHD / 1440p
4−5
5−6
4K / 2160p
−
5−6
low / 720p
45−50
45−50
medium / 1080p
21−24
24−27
The average gaming FPS of GeForce MX330 in Battlefield 5 is 4% more, than GeForce GTX 650 Ti.
low / 768p
45−50
45−50
QHD / 1440p
0−1
0−1
GeForce GTX 650 Ti and GeForce MX330 have the same average FPS in Call of Duty: Warzone.
low / 768p
190−200
200−210
medium / 768p
160−170
170−180
ultra / 1080p
85−90
90−95
QHD / 1440p
45−50
50−55
4K / 2160p
30−33
30−33
high / 768p
120−130
130−140
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 6% more, than GeForce GTX 650 Ti.
low / 768p
55−60
55−60
ultra / 1080p
35−40
35−40
medium / 1080p
45−50
45−50
GeForce GTX 650 Ti and GeForce MX330 have the same average FPS in Cyberpunk 2077.
low / 768p
100−110
100−110
medium / 768p
85−90
90−95
ultra / 1080p
55−60
60−65
The average gaming FPS of GeForce MX330 in Dota 2 is 3% more, than GeForce GTX 650 Ti.
high / 1080p
14−16
16−18
ultra / 1080p
14−16
14−16
4K / 2160p
5−6
5−6
low / 720p
30−35
35−40
medium / 1080p
16−18
16−18
The average gaming FPS of GeForce MX330 in Far Cry 5 is 5% more, than GeForce GTX 650 Ti.
high / 1080p
21−24
21−24
ultra / 1080p
16−18
18−20
QHD / 1440p
16−18
16−18
low / 720p
85−90
90−95
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce MX330 in Fortnite is 2% more, than GeForce GTX 650 Ti.
high / 1080p
21−24
24−27
ultra / 1080p
16−18
18−20
QHD / 1440p
7−8
8−9
low / 720p
45−50
45−50
medium / 1080p
24−27
24−27
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 4% more, than GeForce GTX 650 Ti.
low / 768p
75−80
80−85
medium / 768p
65−70
70−75
high / 1080p
24−27
27−30
ultra / 1080p
10−11
10−12
QHD / 1440p
1−2
2−3
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 8% more, than GeForce GTX 650 Ti.
high / 1080p
8−9
9−10
ultra / 1080p
6−7
7−8
4K / 2160p
2−3
2−3
low / 720p
24−27
27−30
medium / 1080p
10−12
12−14
The average gaming FPS of GeForce MX330 in Metro Exodus is 20% more, than GeForce GTX 650 Ti.
low / 768p
100−110
110−120
ultra / 1080p
100−105
100−110
medium / 1080p
100−110
100−110
The average gaming FPS of GeForce MX330 in Minecraft is 3% more, than GeForce GTX 650 Ti.
high / 1080p
21−24
21−24
ultra / 1080p
16−18
16−18
low / 720p
50−55
50−55
medium / 1080p
21−24
21−24
GeForce GTX 650 Ti and GeForce MX330 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS.
high / 1080p
12−14
14−16
ultra / 1080p
9−10
9−10
QHD / 1440p
0−1
0−1
low / 720p
24−27
24−27
medium / 1080p
14−16
14−16
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 6% more, than GeForce GTX 650 Ti.
low / 768p
45−50
50−55
medium / 768p
27−30
30−35
high / 1080p
16−18
16−18
ultra / 1080p
9−10
10−11
4K / 2160p
7−8
8−9
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 9% more, than GeForce GTX 650 Ti.
low / 768p
95−100
100−105
medium / 768p
55−60
60−65
ultra / 1080p
30−35
30−35
high / 768p
50−55
50−55
The average gaming FPS of GeForce MX330 in World of Tanks is 3% more, than GeForce GTX 650 Ti.
Full Specs
GeForce GTX 650 Ti
GeForce MX330
Architecture
Kepler
Pascal
Code name
GK106
N17S-LP / N17S-G3
Type
Desktop
Laptop
Release date
9 October 2012
20 February 2020
Pipelines
768
384
Core clock speed
928 MHz
1531 MHz
Boost Clock
1594 MHz
Transistor count
2,540 million
1,800 million
Manufacturing process technology
28 nm
16 nm
Texture fill rate
59.2 billion/sec
38.26
Floating-point performance
1,425 gflops
Length
5.7" (14.5 cm)
Memory bus width
128 Bit
64 Bit
Memory clock speed
5.4 GB/s
7000 MHz
Memory bandwidth
86.4 GB/s
48.06 GB/s
Shared memory
-
DirectX
12 (11_0)
12 (12_1)
Shader Model
5.1
6.4
OpenGL
4.3
4.6
OpenCL
1.2
1.2
Vulkan
1.1.126
1.2.131
CUDA
+
6.1
Monero / XMR (CryptoNight)
0.1 kh/s
CUDA cores
768
Bus support
PCI Express 3.0
Height
4.376" (11.1 cm)
Multi monitor support
4 Displays
HDMI
+
HDCP
+
Maximum VGA resolution
2048x1536
Audio input for HDMI
Internal
3D Blu-Ray
+
3D Gaming
+
3D Vision
+
Bitcoin / BTC (SHA256)
49 Mh/s
Optimus
+
Decred / DCR (Decred)
0.26 Gh/s
Ethereum / ETH (DaggerHashimoto)
5 Mh/s
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