GeForce GTX 650 vs Quadro T1000

In this comparison between GeForce GTX 650 and Quadro T1000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 650 will be the best choice, for others Quadro T1000 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 650 Quadro T1000
Power consumption (TDP) 64 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors One 6-pin None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 650 has 28% more power consumption, than Quadro T1000.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • GeForce GTX 650 is build with Kepler architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 337 MHz higher, than GeForce GTX 650.
  • GeForce GTX 650 is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 7995 MHz higher, than GeForce GTX 650.

Game benchmarks

high / 1080p 8−9 35−40
ultra / 1080p 5−6 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 18−20 60−65
medium / 1080p 10−11 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 310% more, than GeForce GTX 650.

Full Specs

  GeForce GTX 650 Quadro T1000
Architecture Kepler Turing
Code name GK107 TU117
Type Desktop Workstation
Release date 6 September 2012 27 May 2019
Pipelines 384
Core clock speed 1058 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 1,270 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 33.9 billion/sec
Floating-point performance 812.5 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5
Memory clock speed 5.0 GB/s 8000 MHz
Memory bandwidth 80.0 GB/s
DirectX 12 (11_0) 12.0 (12_1)
Shader Model 5.1
OpenGL 4.3 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA +
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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