GeForce GTX 650 vs Radeon R7 512 Cores Kaveri

When comparing GeForce GTX 650 and Radeon R7 512 Cores Kaveri, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 650 and Radeon R7 512 Cores Kaveri is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 512 Cores Kaveri

Main Specs

  GeForce GTX 650 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 64 Watt
Interface PCIe 3.0 x16
Supplementary power connectors One 6-pin
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x mini-HDMI
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  • Both cards are used in Desktops.
  • GeForce GTX 650 is build with Kepler architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of GeForce GTX 650 is 338 MHz higher, than Radeon R7 512 Cores Kaveri.
  • GeForce GTX 650 and Radeon R7 512 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 8−9 7−8
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 18−20
medium / 1080p 10−11 9−10
GeForce GTX 650 and Radeon R7 512 Cores Kaveri have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 650 Radeon R7 512 Cores Kaveri
Architecture Kepler GCN
Code name GK107 Kaveri Spectre
Type Desktop Desktop
Release date 6 September 2012 14 January 2014
Pipelines 384 512
Core clock speed 1058 MHz 720 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 33.9 billion/sec
Floating-point performance 812.5 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5
Memory clock speed 5.0 GB/s
Memory bandwidth 80.0 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.3
OpenCL 1.2
Vulkan 1.1.126
CUDA +
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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