GeForce GTX 650 vs Radeon R7 M270DX

When choosing between GeForce GTX 650 and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 650 and Radeon R7 M270DX.

Main Specs

  GeForce GTX 650 Radeon R7 M270DX
Power consumption (TDP) 64 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors One 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 650 is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 650 is build with Kepler architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 650 is 158 MHz higher, than Radeon R7 M270DX.
  • GeForce GTX 650 and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 8−9 2−3
ultra / 1080p 5−6 0−1
QHD / 1440p 0−1 0−1
low / 720p 18−20 12−14
medium / 1080p 10−11 3−4
The average gaming FPS of GeForce GTX 650 in Assassin's Creed Odyssey is 100% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 650 Radeon R7 M270DX
Architecture Kepler GCN 3.0
Code name GK107 Topaz
Type Desktop Desktop
Release date 6 September 2012 11 June 2014
Pipelines 384 384
Core clock speed 1058 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,270 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 33.9 billion/sec 22.56
Floating-point performance 812.5 gflops
Length 5.70" (14.5 cm)
Memory bus width 128-bit GDDR5
Memory clock speed 5.0 GB/s
Memory bandwidth 80.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA +
CUDA cores 384
Bus support PCI Express 3.0
Height 4.38" (11.1 cm)
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 26 Mh/s
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