GeForce GTX 660M vs Radeon HD 5970
When comparing GeForce GTX 660M and Radeon HD 5970, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 660M and Radeon HD 5970 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 5970
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Radeon HD 5970 | |
Power consumption (TDP) | 50 Watt | 294 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 2x DVI, 1x mini-DisplayPort |
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- Radeon HD 5970 has 488% more power consumption, than GeForce GTX 660M.
- GeForce GTX 660M is connected by MXM-B (3.0), and Radeon HD 5970 uses PCIe 2.0 x16 interface.
- GeForce GTX 660M has 1 GB more memory, than Radeon HD 5970.
- GeForce GTX 660M is used in Laptops, and Radeon HD 5970 - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Radeon HD 5970 - with TeraScale 2.
- Core clock speed of GeForce GTX 660M is 110 MHz higher, than Radeon HD 5970.
- GeForce GTX 660M is manufactured by 28 nm process technology, and Radeon HD 5970 - by 40 nm process technology.
- Memory clock speed of Radeon HD 5970 is 2000 MHz higher, than GeForce GTX 660M.
Game benchmarks
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 6−7 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 55% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 18−20 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 12−14 | 20−22 |
The average gaming FPS of Radeon HD 5970 in Battlefield 5 is 53% more, than GeForce GTX 660M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 660M and Radeon HD 5970 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 180−190 |
medium / 768p | 110−120 | 150−160 |
ultra / 1080p | 50−55 | 75−80 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 80−85 | 110−120 |
The average gaming FPS of Radeon HD 5970 in Counter-Strike: Global Offensive is 38% more, than GeForce GTX 660M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 30−33 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 5970 in Cyberpunk 2077 is 9% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 95−100 |
medium / 768p | 55−60 | 80−85 |
ultra / 1080p | 30−35 | 50−55 |
The average gaming FPS of Radeon HD 5970 in Dota 2 is 35% more, than GeForce GTX 660M. | ||
high / 1080p | 8−9 | 12−14 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−33 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Radeon HD 5970 in Far Cry 5 is 66% more, than GeForce GTX 660M. | ||
high / 1080p | 14−16 | 20−22 |
ultra / 1080p | 10−11 | 14−16 |
low / 720p | 60−65 | 80−85 |
medium / 1080p | 21−24 | 35−40 |
The average gaming FPS of Radeon HD 5970 in Fortnite is 44% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 18−20 |
ultra / 1080p | 10−12 | 16−18 |
QHD / 1440p | 1−2 | 5−6 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of Radeon HD 5970 in Forza Horizon 4 is 61% more, than GeForce GTX 660M. | ||
low / 768p | 50−55 | 70−75 |
medium / 768p | 45−50 | 60−65 |
high / 1080p | 12−14 | 21−24 |
ultra / 1080p | 6−7 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 5970 in Grand Theft Auto V is 41% more, than GeForce GTX 660M. | ||
high / 1080p | 4−5 | 7−8 |
ultra / 1080p | 3−4 | 5−6 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 12−14 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of Radeon HD 5970 in Metro Exodus is 83% more, than GeForce GTX 660M. | ||
low / 768p | 95−100 | 100−110 |
high / 1080p | 90−95 | − |
ultra / 1080p | 80−85 | 95−100 |
medium / 1080p | 90−95 | 100−105 |
The average gaming FPS of Radeon HD 5970 in Minecraft is 12% more, than GeForce GTX 660M. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of Radeon HD 5970 in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than GeForce GTX 660M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 21−24 |
medium / 1080p | 10−12 | 12−14 |
The average gaming FPS of Radeon HD 5970 in Red Dead Redemption 2 is 40% more, than GeForce GTX 660M. | ||
low / 768p | 24−27 | 40−45 |
medium / 768p | 16−18 | 24−27 |
high / 1080p | 9−10 | 14−16 |
ultra / 1080p | 6−7 | 8−9 |
4K / 2160p | 6−7 | 7−8 |
The average gaming FPS of Radeon HD 5970 in The Witcher 3: Wild Hunt is 46% more, than GeForce GTX 660M. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 18−20 | 27−30 |
high / 768p | 35−40 | 45−50 |
The average gaming FPS of Radeon HD 5970 in World of Tanks is 21% more, than GeForce GTX 660M. |
Full Specs
GeForce GTX 660M | Radeon HD 5970 | |
Architecture | Kepler | TeraScale 2 |
Code name | N13E-GE | Hemlock |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 18 November 2009 |
Pipelines | 384 | 1600 |
Core clock speed | 835 MHz | 725 MHz |
Boost Clock | 950 MHz | |
Transistor count | 1,270 million | 2,154 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 30.4 billion/sec | 58.00 |
Floating-point performance | 729.6 gflops | 2x 2,320.0 gflops |
Length | 305 mm | |
Memory bus width | 128bit | 256 Bit |
Memory clock speed | 2000 MHz | 4000 MHz |
Memory bandwidth | 64.0 GB/s | 128.0 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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