GeForce GTX 660M vs Radeon R8 M535DX
In this comparison between GeForce GTX 660M and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 660M will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.
Radeon R8 M535DX
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Radeon R8 M535DX | |
Power consumption (TDP) | 50 Watt | |
Interface | MXM-B (3.0) | IGP |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 660M is connected by MXM-B (3.0), and Radeon R8 M535DX uses IGP interface.
- GeForce GTX 660M is used in Laptops, and Radeon R8 M535DX - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of GeForce GTX 660M is 55 MHz higher, than Radeon R8 M535DX.
- GeForce GTX 660M and Radeon R8 M535DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 1−2 |
medium / 1080p | 8−9 | 0−1 |
The average gaming FPS of GeForce GTX 660M in Assassin's Creed Odyssey is 1600% more, than Radeon R8 M535DX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R8 M535DX in Call of Duty: Warzone is 6% more, than GeForce GTX 660M. | ||
low / 768p | 130−140 | 60−65 |
medium / 768p | 110−120 | 27−30 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
high / 768p | 80−85 | 16−18 |
The average gaming FPS of GeForce GTX 660M in Counter-Strike: Global Offensive is 242% more, than Radeon R8 M535DX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon R8 M535DX in Cyberpunk 2077 is 15% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 45−50 |
medium / 768p | 55−60 | 10−11 |
ultra / 1080p | 30−35 | 0−1 |
The average gaming FPS of GeForce GTX 660M in Dota 2 is 141% more, than Radeon R8 M535DX. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
low / 720p | 60−65 | 21−24 |
medium / 1080p | 21−24 | 0−1 |
The average gaming FPS of GeForce GTX 660M in Fortnite is 181% more, than Radeon R8 M535DX. | ||
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 14−16 | 0−1 |
low / 768p | 50−55 | 18−20 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 660M in Grand Theft Auto V is 173% more, than Radeon R8 M535DX. | ||
high / 1080p | 4−5 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 90−95 | 27−30 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce GTX 660M in Minecraft is 79% more, than Radeon R8 M535DX. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 30−35 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 660M in PLAYERUNKNOWN'S BATTLEGROUNDS is 300% more, than Radeon R8 M535DX. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 10−12 | − |
low / 768p | 24−27 | 0−1 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | − |
low / 768p | 85−90 | 45−50 |
medium / 768p | 45−50 | 14−16 |
ultra / 1080p | 18−20 | 0−1 |
high / 768p | 35−40 | 12−14 |
The average gaming FPS of GeForce GTX 660M in World of Tanks is 128% more, than Radeon R8 M535DX. |
Full Specs
GeForce GTX 660M | Radeon R8 M535DX | |
Architecture | Kepler | GCN 3.0 |
Code name | N13E-GE | Meso |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 18 April 2017 |
Pipelines | 384 | 320 |
Core clock speed | 835 MHz | 780 MHz |
Boost Clock | 950 MHz | 891 MHz |
Transistor count | 1,270 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.4 billion/sec | 17.82 |
Floating-point performance | 729.6 gflops | |
Memory bus width | 128bit | |
Memory clock speed | 2000 MHz | |
Memory bandwidth | 64.0 GB/s | |
Shared memory | - | |
DirectX | 12 API | 12 (12_0) |
Shader Model | 5.1 | 6.0 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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