GeForce GTX 660M vs Radeon Sky 500
When choosing between GeForce GTX 660M and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 660M and Radeon Sky 500.
Radeon Sky 500
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Radeon Sky 500 | |
Power consumption (TDP) | 50 Watt | 150 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 200% more power consumption, than GeForce GTX 660M.
- GeForce GTX 660M is connected by MXM-B (3.0), and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 2 GB more memory, than GeForce GTX 660M.
- GeForce GTX 660M is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 115 MHz higher, than GeForce GTX 660M.
- GeForce GTX 660M and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 2800 MHz higher, than GeForce GTX 660M.
Game benchmarks
high / 1080p | 6−7 | 35−40 |
ultra / 1080p | 4−5 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 16−18 | 60−65 |
medium / 1080p | 8−9 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 355% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 55−60 |
ultra / 1080p | 10−11 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 24−27 | 100−110 |
medium / 1080p | 12−14 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 353% more, than GeForce GTX 660M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce GTX 660M. | ||
low / 768p | 130−140 | 250−260 |
medium / 768p | 110−120 | 220−230 |
ultra / 1080p | 50−55 | 180−190 |
QHD / 1440p | 27−30 | 110−120 |
4K / 2160p | 27−30 | 70−75 |
high / 768p | 80−85 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 142% more, than GeForce GTX 660M. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 18−20 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 120−130 |
medium / 768p | 55−60 | 110−120 |
ultra / 1080p | 30−35 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 101% more, than GeForce GTX 660M. | ||
high / 1080p | 8−9 | 45−50 |
ultra / 1080p | 7−8 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 3−4 | 14−16 |
low / 720p | 18−20 | 80−85 |
medium / 1080p | 8−9 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 422% more, than GeForce GTX 660M. | ||
high / 1080p | 14−16 | 60−65 |
ultra / 1080p | 10−11 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 60−65 | 180−190 |
medium / 1080p | 21−24 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 277% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 60−65 |
ultra / 1080p | 10−12 | 45−50 |
QHD / 1440p | 1−2 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 24−27 | 100−110 |
medium / 1080p | 14−16 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 384% more, than GeForce GTX 660M. | ||
low / 768p | 50−55 | 140−150 |
medium / 768p | 45−50 | 120−130 |
high / 1080p | 12−14 | 70−75 |
ultra / 1080p | 6−7 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 220% more, than GeForce GTX 660M. | ||
high / 1080p | 4−5 | 24−27 |
ultra / 1080p | 3−4 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 12−14 | 65−70 |
medium / 1080p | 6−7 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 500% more, than GeForce GTX 660M. | ||
low / 768p | 95−100 | 130−140 |
high / 1080p | 90−95 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 36% more, than GeForce GTX 660M. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 109% more, than GeForce GTX 660M. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | 7−8 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 12−14 | 65−70 |
medium / 1080p | 10−12 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 300% more, than GeForce GTX 660M. | ||
low / 768p | 24−27 | 130−140 |
medium / 768p | 16−18 | 85−90 |
high / 1080p | 9−10 | 45−50 |
ultra / 1080p | 6−7 | 24−27 |
4K / 2160p | 6−7 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 376% more, than GeForce GTX 660M. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 45−50 | 60−65 |
ultra / 1080p | 18−20 | 50−55 |
high / 768p | 35−40 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 42% more, than GeForce GTX 660M. |
Full Specs
GeForce GTX 660M | Radeon Sky 500 | |
Architecture | Kepler | GCN 1.0 |
Code name | N13E-GE | Pitcairn |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 27 March 2013 |
Pipelines | 384 | 1280 |
Core clock speed | 835 MHz | 950 MHz |
Boost Clock | 950 MHz | |
Transistor count | 1,270 million | 2,800 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.4 billion/sec | 76.00 |
Floating-point performance | 729.6 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 128bit | 256 Bit |
Memory clock speed | 2000 MHz | 4800 MHz |
Memory bandwidth | 64.0 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 API | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | PCIe 3.0 |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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