GeForce GTX 670M vs Quadro 500M
When comparing GeForce GTX 670M and Quadro 500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 670M and Quadro 500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro 500M
GeForce GTX 670M is a Laptop Graphics Card
Note: GeForce GTX 670M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 670M here:
Main Specs
GeForce GTX 670M | Quadro 500M | |
Power consumption (TDP) | 75 Watt | 35 Watt |
Interface | MXM-B (3.0) | MXM-A (3.0) |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 3 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 670M has 114% more power consumption, than Quadro 500M.
- GeForce GTX 670M is connected by MXM-B (3.0), and Quadro 500M uses MXM-A (3.0) interface.
- GeForce GTX 670M has 2 GB more memory, than Quadro 500M.
- GeForce GTX 670M is used in Laptops, and Quadro 500M - in Desktops.
- GeForce GTX 670M and Quadro 500M are build with Fermi architecture.
- Core clock speed of Quadro 500M is 102 MHz higher, than GeForce GTX 670M.
- GeForce GTX 670M and Quadro 500M are manufactured by 40 nm process technology.
- Memory clock speed of Quadro 500M is 300 MHz higher, than GeForce GTX 670M.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 1−2 |
medium / 1080p | 10−11 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Assassin's Creed Odyssey is 1800% more, than Quadro 500M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 6% more, than GeForce GTX 670M. | ||
low / 768p | 150−160 | 60−65 |
medium / 768p | 120−130 | 27−30 |
ultra / 1080p | 60−65 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 90−95 | 16−18 |
The average gaming FPS of GeForce GTX 670M in Counter-Strike: Global Offensive is 285% more, than Quadro 500M. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 21−24 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 500M in Cyberpunk 2077 is 15% more, than GeForce GTX 670M. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 65−70 | 10−11 |
ultra / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Dota 2 is 165% more, than Quadro 500M. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 27−30 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Fortnite is 204% more, than Quadro 500M. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | 0−1 |
low / 768p | 55−60 | 18−20 |
medium / 768p | 50−55 | − |
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 670M in Grand Theft Auto V is 200% more, than Quadro 500M. | ||
high / 1080p | 5−6 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 7−8 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 90−95 | 27−30 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 670M in Minecraft is 79% more, than Quadro 500M. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 670M in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Quadro 500M. | ||
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 30−33 | 0−1 |
medium / 768p | 18−20 | − |
high / 1080p | 10−12 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 45−50 | 14−16 |
ultra / 1080p | 21−24 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 670M in World of Tanks is 140% more, than Quadro 500M. |
Full Specs
GeForce GTX 670M | Quadro 500M | |
Architecture | Fermi | Fermi |
Code name | N13E-GS1-LP | GF108 |
Type | Laptop | Workstation |
Release date | 22 March 2012 | 22 February 2011 |
Pipelines | 336 | 96 |
Core clock speed | 598 MHz | 700 MHz |
Transistor count | 1,950 million | 585 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 33.5 billion/sec | 11.20 |
Floating-point performance | 803.7 gflops | 268.8 gflops |
Memory bus width | 192bit | 128 Bit |
Memory clock speed | 1500 MHz | 1800 MHz |
Memory bandwidth | 72.0 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 API | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 2.1 |
CUDA cores | 336 | |
Bus support | PCI Express 2.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 53 Mh/s | |
Laptop size | large | |
Optimus | + | |
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