GeForce GTX 670MX vs Radeon HD 4830
In this comparison between GeForce GTX 670MX and Radeon HD 4830 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 670MX will be the best choice, for others Radeon HD 4830 will be their preference. Study the comparison tables below and make your choice.
Radeon HD 4830
GeForce GTX 670MX is a Laptop Graphics Card
Note: GeForce GTX 670MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 670MX here:
Main Specs
GeForce GTX 670MX | Radeon HD 4830 | |
Power consumption (TDP) | 75 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 3 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 26% more power consumption, than GeForce GTX 670MX.
- GeForce GTX 670MX is connected by PCIe 3.0 x16, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 509 GB more memory, than GeForce GTX 670MX.
- GeForce GTX 670MX is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GTX 670MX is build with Kepler architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GTX 670MX is 25 MHz higher, than Radeon HD 4830.
- GeForce GTX 670MX is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4830 is 400 MHz higher, than GeForce GTX 670MX.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−12 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of GeForce GTX 670MX in Assassin's Creed Odyssey is 166% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of GeForce GTX 670MX in Battlefield 5 is 233% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 6% more, than GeForce GTX 670MX. | ||
low / 768p | 150−160 | 110−120 |
medium / 768p | 130−140 | 80−85 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 95−100 | 55−60 |
The average gaming FPS of GeForce GTX 670MX in Counter-Strike: Global Offensive is 60% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 2% more, than GeForce GTX 670MX. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 40−45 | 16−18 |
The average gaming FPS of GeForce GTX 670MX in Dota 2 is 47% more, than Radeon HD 4830. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of GeForce GTX 670MX in Far Cry 5 is 275% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−33 | 6−7 |
The average gaming FPS of GeForce GTX 670MX in Fortnite is 105% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GTX 670MX in Forza Horizon 4 is 200% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 670MX in Grand Theft Auto V is 93% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of GeForce GTX 670MX in Metro Exodus is 450% more, than Radeon HD 4830. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 55−60 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 670MX in Minecraft is 34% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 670MX in PLAYERUNKNOWN'S BATTLEGROUNDS is 29% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 670MX in Red Dead Redemption 2 is 300% more, than Radeon HD 4830. | ||
low / 768p | 30−35 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 10−12 | 3−4 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce GTX 670MX in The Witcher 3: Wild Hunt is 340% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of GeForce GTX 670MX in World of Tanks is 43% more, than Radeon HD 4830. |
Full Specs
GeForce GTX 670MX | Radeon HD 4830 | |
Architecture | Kepler | TeraScale |
Code name | N13E-GR | RV770 |
Type | Laptop | Desktop |
Release date | 1 October 2012 | 21 October 2008 |
Pipelines | 960 | 640 |
Core clock speed | 600 MHz | 575 MHz |
Transistor count | 3,540 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 48.0 billion/sec | 18.40 |
Floating-point performance | 1,154 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 1400 MHz | 1800 MHz |
Memory bandwidth | 67.2 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 API | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
CUDA cores | 960 | |
Bus support | PCI Express 2.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Laptop size | large | |
Optimus | + | |
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