GeForce GTX 680M SLI vs HD Graphics 630
In this comparison between GeForce GTX 680M SLI and HD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 680M SLI will be the best choice, for others HD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
HD Graphics 630
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GeForce GTX 680M SLI is a Laptop Graphics Card
Note: GeForce GTX 680M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 680M SLI here:
Main Specs
GeForce GTX 680M SLI | HD Graphics 630 | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2x 4 GB | 64 GB |
Display Connectors | No outputs | |
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- HD Graphics 630 has 62 GB more memory, than GeForce GTX 680M SLI.
- GeForce GTX 680M SLI is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTX 680M SLI is build with Kepler architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 680M SLI is 420 MHz higher, than HD Graphics 630.
- GeForce GTX 680M SLI is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 680M SLI in Assassin's Creed Odyssey is 583% more, than HD Graphics 630. | ||
high / 1080p | 55−60 | 7−8 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 60−65 | 8−9 |
The average gaming FPS of GeForce GTX 680M SLI in Battlefield 5 is 580% more, than HD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 680M SLI in Call of Duty: Warzone is 10% more, than HD Graphics 630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 45−50 |
QHD / 1440p | 110−120 | 24−27 |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 680M SLI in Counter-Strike: Global Offensive is 172% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 680M SLI in Cyberpunk 2077 is 5% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 680M SLI in Dota 2 is 112% more, than HD Graphics 630. | ||
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 40−45 | 3−4 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 680M SLI in Far Cry 5 is 816% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 110−120 | 14−16 |
The average gaming FPS of GeForce GTX 680M SLI in Fortnite is 357% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 6−7 |
ultra / 1080p | 45−50 | 6−7 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 20−22 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of GeForce GTX 680M SLI in Forza Horizon 4 is 600% more, than HD Graphics 630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 8−9 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 680M SLI in Grand Theft Auto V is 336% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 680M SLI in Metro Exodus is 925% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 680M SLI in Minecraft is 55% more, than HD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 680M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 680M SLI in Red Dead Redemption 2 is 500% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 16−18 |
medium / 768p | 85−90 | 12−14 |
high / 1080p | 45−50 | 6−7 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 680M SLI in The Witcher 3: Wild Hunt is 675% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 16−18 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 680M SLI in World of Tanks is 71% more, than HD Graphics 630. |
Full Specs
GeForce GTX 680M SLI | HD Graphics 630 | |
Architecture | Kepler | Gen. 9.5 Kaby Lake |
Code name | N13E-GTX | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 4 June 2012 | 1 January 2017 |
Pipelines | 2688 | 24 |
Core clock speed | 720 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 26.40 | |
Floating-point performance | 441.6 gflops | |
Memory bus width | 2x 256 Bit | 64/128 Bit |
Memory clock speed | 3600 MHz | |
Shared memory | - | + |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
Quick Sync | + | |
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