GeForce GTX 690 vs GRID K280Q

When choosing between GeForce GTX 690 and GRID K280Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 690 and GRID K280Q.

Main Specs

  GeForce GTX 690 GRID K280Q
Power consumption (TDP) 300 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors Two 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB (4 GB per GPU) GDDR5 4 GB
Display Connectors 3x DVI, 1x mini-DisplayPort No outputs
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  • GeForce GTX 690 has 33% more power consumption, than GRID K280Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 690 and GRID K280Q have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 690 and GRID K280Q are build with Kepler architecture.
  • Core clock speed of GeForce GTX 690 is 170 MHz higher, than GRID K280Q.
  • GeForce GTX 690 and GRID K280Q are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 690 is 1008 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 35−40 12−14
ultra / 1080p 21−24 7−8
QHD / 1440p 16−18 1−2
4K / 2160p 10−11
low / 720p 60−65 24−27
medium / 1080p 40−45 14−16
The average gaming FPS of GeForce GTX 690 in Assassin's Creed Odyssey is 200% more, than GRID K280Q.

Full Specs

  GeForce GTX 690 GRID K280Q
Architecture Kepler Kepler
Code name GK104 GK104
Type Desktop Workstation
Release date 3 May 2012 28 June 2013
Pipelines 1536 1536
Core clock speed 915 MHz 745 MHz
Boost Clock 1019 MHz
Transistor count 3,540 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 234 billion/sec 95.36
Floating-point performance 2x 3,130 gflops 2,289 gflops
Length 11.0" (27.9 cm)
Memory bus width 512-bit (256-bit per GPU) 256 Bit
Memory clock speed 6008 MHz 5000 MHz
Memory bandwidth 384 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.2 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 3072
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI Yes (via dongle)
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision Live +
Bitcoin / BTC (SHA256) 156 Mh/s
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