GeForce GTX 750 vs GRID K260Q

When comparing GeForce GTX 750 and GRID K260Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 750 and GRID K260Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 750 GRID K260Q
Power consumption (TDP) 55 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K260Q has 309% more power consumption, than GeForce GTX 750.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K260Q has 1 GB more memory, than GeForce GTX 750.
  • Both cards are used in Desktops.
  • GeForce GTX 750 is build with Maxwell architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce GTX 750 is 275 MHz higher, than GRID K260Q.
  • GeForce GTX 750 and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 4995 MHz higher, than GeForce GTX 750.

Game benchmarks

high / 1080p 16−18 14−16
ultra / 1080p 10−11 9−10
QHD / 1440p 4−5 3−4
low / 720p 35−40 30−35
medium / 1080p 21−24 18−20
The average gaming FPS of GeForce GTX 750 in Assassin's Creed Odyssey is 20% more, than GRID K260Q.

Full Specs

  GeForce GTX 750 GRID K260Q
Architecture Maxwell Kepler
Code name GM107 GK104
Type Desktop Workstation
Release date 18 February 2014 28 June 2013
Pipelines 512 1536
Core clock speed 1020 MHz 745 MHz
Boost Clock 1085 MHz
Transistor count 1,870 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 34.72 95.36
Floating-point performance 1,111 gflops 2,289 gflops
Length 5.7" (14.5 cm)
Memory bus width 128 Bit 256 Bit
Memory clock speed 5.0 GB/s 5000 MHz
Memory bandwidth 80 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 512
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Multi monitor support 3 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Gaming +
3D Vision +
3D Vision Live +
Bitcoin / BTC (SHA256) 143 Mh/s
Blu Ray 3D +
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