GeForce GTX 760 vs Radeon R8 M535DX

When choosing between GeForce GTX 760 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 760 and Radeon R8 M535DX.

Main Specs

  GeForce GTX 760 Radeon R8 M535DX
Power consumption (TDP) 170 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors Two 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GTX 760 is connected by PCIe 3.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 760 is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 760 is 200 MHz higher, than Radeon R8 M535DX.
  • GeForce GTX 760 and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 24−27 0−1
ultra / 1080p 14−16
QHD / 1440p 9−10 0−1
4K / 2160p 6−7
low / 720p 45−50 1−2
medium / 1080p 30−35 0−1
The average gaming FPS of GeForce GTX 760 in Assassin's Creed Odyssey is 4600% more, than Radeon R8 M535DX.

Full Specs

  GeForce GTX 760 Radeon R8 M535DX
Architecture Kepler GCN 3.0
Code name GK104 Meso
Type Desktop Desktop
Release date 25 June 2013 18 April 2017
Pipelines 1152 320
Core clock speed 980 MHz 780 MHz
Boost Clock 1033 MHz 891 MHz
Transistor count 3,540 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 94.1 billion/sec 17.82
Floating-point performance 2,378 gflops
Length 9.5" (24.1 cm)
Memory bus width 256 Bit
Memory clock speed 3000 MHz
Memory bandwidth 192.2 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.3 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA +
CUDA cores 1152
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Gaming +
3D Vision +
3D Vision Live +
Bitcoin / BTC (SHA256) 83 Mh/s
Ethereum / ETH (DaggerHashimoto) 3.5 Mh/s
Blu Ray 3D +
Minimum recommended system power 500 Watt
PhysX +
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