GeForce GTX 760A vs Tesla M6

When choosing between GeForce GTX 760A and Tesla M6, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 760A and Tesla M6.
GeForce GTX 760A
Tesla M6

Main Specs

  GeForce GTX 760A Tesla M6
Power consumption (TDP) 55 Watt 100 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 8 GB
Display Connectors No outputs No outputs
 
  • Tesla M6 has 81% more power consumption, than GeForce GTX 760A.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Tesla M6 has 6 GB more memory, than GeForce GTX 760A.
  • Both cards are used in Desktops.
  • GeForce GTX 760A is build with Kepler architecture, and Tesla M6 - with Maxwell 2.0.
  • Core clock speed of Tesla M6 is 302 MHz higher, than GeForce GTX 760A.
  • GeForce GTX 760A and Tesla M6 are manufactured by 28 nm process technology.
  • Memory clock speed of Tesla M6 is 1004 MHz higher, than GeForce GTX 760A.

Game benchmarks

high / 1080p 3−4 35−40
ultra / 1080p 1−2 24−27
QHD / 1440p 0−1 20−22
4K / 2160p 10−12
low / 720p 14−16 65−70
medium / 1080p 6−7 45−50
The average gaming FPS of Tesla M6 in Assassin's Creed Odyssey is 633% more, than GeForce GTX 760A.

Full Specs

  GeForce GTX 760A Tesla M6
Architecture Kepler Maxwell 2.0
Code name GK106 GM204
Type Desktop Workstation
Release date 17 March 2014 30 August 2015
Pipelines 768 1536
Core clock speed 628 MHz 930 MHz
Boost Clock 657 MHz 1180 MHz
Transistor count 2,540 million 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 42.05 113.3
Floating-point performance 1,009 gflops 3,625 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 4008 MHz 5012 MHz
Memory bandwidth 64.13 GB/s 160.4 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 5.2