GeForce GTX 760A vs UHD Graphics 630

When choosing between GeForce GTX 760A and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 760A and UHD Graphics 630.
GeForce GTX 760A
UHD Graphics 630

Main Specs

  GeForce GTX 760A UHD Graphics 630
Power consumption (TDP) 55 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 760A has 266% more power consumption, than UHD Graphics 630.
  • GeForce GTX 760A is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce GTX 760A is build with Kepler architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce GTX 760A is 328 MHz higher, than UHD Graphics 630.
  • GeForce GTX 760A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 6−7 5−6
GeForce GTX 760A and UHD Graphics 630 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 760A UHD Graphics 630
Architecture Kepler Gen. 9.5
Code name GK106 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 March 2014 1 October 2017
Pipelines 768 24
Core clock speed 628 MHz 300 MHz
Boost Clock 657 MHz 1150 MHz
Transistor count 2,540 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 42.05 26.45
Floating-point performance 1,009 gflops 460.8 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 4008 MHz
Memory bandwidth 64.13 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 3.0
Quick Sync +