GeForce GTX 460 768MB vs GeForce GTX 850A

If you are going to buy a new graphics card and are choosing between GeForce GTX 460 768MB and GeForce GTX 850A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 768MB stacks up against GeForce GTX 850A, check out specs charts below.
GeForce GTX 460 768MB
GeForce GTX 850A

Main Specs

  GeForce GTX 460 768MB GeForce GTX 850A
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x16
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GeForce GTX 850A - with Maxwell.
  • Core clock speed of GeForce GTX 850A is 227 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce GTX 460 768MB and GeForce GTX 850A is 1800 MHz.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 460 768MB GeForce GTX 850A
Architecture Fermi Maxwell
Code name GM107
Type Desktop Desktop
Release date no data 17 March 2014
Pipelines 336 640
Core clock speed 675 MHz 902 MHz
Boost Clock 936 MHz
Transistor count 1,870 million
Manufacturing process technology 28 nm
Texture fill rate 37.44
Floating-point performance 1,198 gflops
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory bandwidth 28.8 GB/s
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0