GeForce GTX 850A vs GRID K260Q

In this comparison between GeForce GTX 850A and GRID K260Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 850A will be the best choice, for others GRID K260Q will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 850A
GRID K260Q

Main Specs

  GeForce GTX 850A GRID K260Q
Power consumption (TDP) 45 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K260Q has 400% more power consumption, than GeForce GTX 850A.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 850A and GRID K260Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce GTX 850A is 157 MHz higher, than GRID K260Q.
  • GeForce GTX 850A and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 3200 MHz higher, than GeForce GTX 850A.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−35
medium / 1080p 3−4 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 266% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 850A GRID K260Q
Architecture Maxwell Kepler
Code name GM107 GK104
Type Desktop Workstation
Release date 17 March 2014 28 June 2013
Pipelines 640 1536
Core clock speed 902 MHz 745 MHz
Boost Clock 936 MHz
Transistor count 1,870 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 37.44 95.36
Floating-point performance 1,198 gflops 2,289 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 1800 MHz 5000 MHz
Memory bandwidth 28.8 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0