GeForce GTX 850A vs Iris Graphics 6100
In this comparison between GeForce GTX 850A and Iris Graphics 6100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 850A will be the best choice, for others Iris Graphics 6100 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 850A
Iris Graphics 6100 is a Laptop Graphics Card
Note: Iris Graphics 6100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 6100 here:
Main Specs
GeForce GTX 850A | Iris Graphics 6100 | |
Power consumption (TDP) | 45 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 850A has 200% more power consumption, than Iris Graphics 6100.
- GeForce GTX 850A is connected by PCIe 3.0 x16, and Iris Graphics 6100 uses PCIe 2.0 x1 interface.
- GeForce GTX 850A is used in Desktops, and Iris Graphics 6100 - in Laptops.
- GeForce GTX 850A is build with Maxwell architecture, and Iris Graphics 6100 - with Gen. 8 Broadwell.
- Core clock speed of GeForce GTX 850A is 602 MHz higher, than Iris Graphics 6100.
- GeForce GTX 850A is manufactured by 28 nm process technology, and Iris Graphics 6100 - by 14 nm process technology.
Game benchmarks
high / 1080p | 1−2 | 4−5 |
ultra / 1080p | 0−1 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 12−14 |
medium / 1080p | 3−4 | 5−6 |
The average gaming FPS of Iris Graphics 6100 in Assassin's Creed Odyssey is 16% more, than GeForce GTX 850A. | ||
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 18−20 |
medium / 1080p | 5−6 | 8−9 |
The average gaming FPS of Iris Graphics 6100 in Battlefield 5 is 22% more, than GeForce GTX 850A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Graphics 6100 in Call of Duty: Warzone is 4% more, than GeForce GTX 850A. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 90−95 | 85−90 |
ultra / 1080p | 40−45 | 40−45 |
QHD / 1440p | 24−27 | 24−27 |
4K / 2160p | 18−20 | − |
high / 768p | 65−70 | 60−65 |
The average gaming FPS of GeForce GTX 850A in Counter-Strike: Global Offensive is 6% more, than Iris Graphics 6100. | ||
low / 768p | 85−90 | 55−60 |
ultra / 1080p | 16−18 | 14−16 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 850A in Cyberpunk 2077 is 22% more, than Iris Graphics 6100. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 50−55 | 45−50 |
ultra / 1080p | 24−27 | 24−27 |
The average gaming FPS of GeForce GTX 850A in Dota 2 is 6% more, than Iris Graphics 6100. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 2−3 | 5−6 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 12−14 | 12−14 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of Iris Graphics 6100 in Far Cry 5 is 40% more, than GeForce GTX 850A. | ||
high / 1080p | 10−11 | 12−14 |
ultra / 1080p | 5−6 | 8−9 |
QHD / 1440p | 2−3 | − |
low / 720p | 50−55 | 50−55 |
medium / 1080p | 10−12 | 14−16 |
The average gaming FPS of Iris Graphics 6100 in Fortnite is 15% more, than GeForce GTX 850A. | ||
high / 1080p | 4−5 | 9−10 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 18−20 |
medium / 1080p | 7−8 | 10−11 |
The average gaming FPS of Iris Graphics 6100 in Forza Horizon 4 is 44% more, than GeForce GTX 850A. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 5−6 | 8−9 |
ultra / 1080p | 2−3 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
GeForce GTX 850A and Iris Graphics 6100 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 1−2 | 3−4 |
ultra / 1080p | 0−1 | 2−3 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 5−6 | 8−9 |
medium / 1080p | 3−4 | 5−6 |
The average gaming FPS of Iris Graphics 6100 in Metro Exodus is 66% more, than GeForce GTX 850A. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 80−85 |
ultra / 1080p | 70−75 | 70−75 |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce GTX 850A in Minecraft is 2% more, than Iris Graphics 6100. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of Iris Graphics 6100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than GeForce GTX 850A. | ||
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 6−7 | 8−9 |
The average gaming FPS of Iris Graphics 6100 in Red Dead Redemption 2 is 60% more, than GeForce GTX 850A. | ||
low / 768p | 12−14 | 18−20 |
medium / 768p | 9−10 | 12−14 |
high / 1080p | 4−5 | 7−8 |
ultra / 1080p | 3−4 | 5−6 |
4K / 2160p | 0−1 | − |
The average gaming FPS of Iris Graphics 6100 in The Witcher 3: Wild Hunt is 57% more, than GeForce GTX 850A. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 35−40 | 35−40 |
ultra / 1080p | 16−18 | 14−16 |
high / 768p | 30−35 | 30−35 |
GeForce GTX 850A and Iris Graphics 6100 have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 850A | Iris Graphics 6100 | |
Architecture | Maxwell | Gen. 8 Broadwell |
Code name | GM107 | Broadwell GT3 |
Type | Desktop | Laptop |
Release date | 17 March 2014 | 5 January 2015 |
Pipelines | 640 | 48 |
Core clock speed | 902 MHz | 300 MHz |
Boost Clock | 936 MHz | 1100 MHz |
Transistor count | 1,870 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 37.44 | 52.80 |
Floating-point performance | 1,198 gflops | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 28.8 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 5.0 | |
Quick Sync | + | |
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