GeForce GTX 850A vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 850A and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 850A and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 850A
Quadro T1000

Main Specs

  GeForce GTX 850A Quadro T1000
Power consumption (TDP) 45 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Quadro T1000 has 11% more power consumption, than GeForce GTX 850A.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 493 MHz higher, than GeForce GTX 850A.
  • GeForce GTX 850A is manufactured by 28 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 6200 MHz higher, than GeForce GTX 850A.

Game benchmarks

high / 1080p 1−2 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 3−4 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 683% more, than GeForce GTX 850A.

Full Specs

  GeForce GTX 850A Quadro T1000
Architecture Maxwell Turing
Code name GM107 TU117
Type Desktop Workstation
Release date 17 March 2014 27 May 2019
Pipelines 640
Core clock speed 902 MHz 1395 MHz
Boost Clock 936 MHz 1455 MHz
Transistor count 1,870 million 4,700 million
Manufacturing process technology 28 nm 12 nm
Texture fill rate 37.44
Floating-point performance 1,198 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz 8000 MHz
Memory bandwidth 28.8 GB/s
DirectX 12 (11_0) 12.0 (12_1)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0