GeForce GTX 850A vs Radeon R5 M435

If you are going to buy a new graphics card and are choosing between GeForce GTX 850A and Radeon R5 M435, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 850A stacks up against Radeon R5 M435, check out specs charts below.
GeForce GTX 850A
Radeon R5 M435

Main Specs

  GeForce GTX 850A Radeon R5 M435
Power consumption (TDP) 45 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 850A is connected by PCIe 3.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • GeForce GTX 850A and Radeon R5 M435 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 850A is build with Maxwell architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of GeForce GTX 850A is 122 MHz higher, than Radeon R5 M435.
  • GeForce GTX 850A and Radeon R5 M435 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 2700 MHz higher, than GeForce GTX 850A.

Game benchmarks

high / 1080p 1−2 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 10−12
medium / 1080p 3−4 2−3
The average gaming FPS of GeForce GTX 850A in Assassin's Creed Odyssey is 33% more, than Radeon R5 M435.

Full Specs

  GeForce GTX 850A Radeon R5 M435
Architecture Maxwell GCN 1.0
Code name GM107 Jet
Type Desktop Desktop
Release date 17 March 2014 15 May 2016
Pipelines 640 320
Core clock speed 902 MHz 780 MHz
Boost Clock 936 MHz 1030 MHz
Transistor count 1,870 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 37.44 20.60
Floating-point performance 1,198 gflops 547.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 1800 MHz 4500 MHz
Memory bandwidth 28.8 GB/s 36 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0