GeForce GTX 860M SLI vs Quadro FX 3800
If you are going to buy a new graphics card and are choosing between GeForce GTX 860M SLI and Quadro FX 3800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 860M SLI stacks up against Quadro FX 3800, check out specs charts below.
Quadro FX 3800
GeForce GTX 860M SLI is a Laptop Graphics Card
Note: GeForce GTX 860M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 860M SLI here:
Main Specs
GeForce GTX 860M SLI | Quadro FX 3800 | |
Power consumption (TDP) | 120 Watt | 108 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2x 4 GB | 1 GB |
Display Connectors | 1x DVI, 2x DisplayPort | |
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- GeForce GTX 860M SLI has 11% more power consumption, than Quadro FX 3800.
- GeForce GTX 860M SLI has 1 GB more memory, than Quadro FX 3800.
- GeForce GTX 860M SLI is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GTX 860M SLI is build with Maxwell architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 860M SLI is 429 MHz higher, than Quadro FX 3800.
- GeForce GTX 860M SLI is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 860M SLI is 3400 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 14−16 | 0−1 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 27−30 | 1−2 |
The average gaming FPS of GeForce GTX 860M SLI in Assassin's Creed Odyssey is 483% more, than Quadro FX 3800. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 14−16 | 0−1 |
4K / 2160p | 9−10 | − |
low / 720p | 75−80 | 9−10 |
medium / 1080p | 40−45 | 2−3 |
The average gaming FPS of GeForce GTX 860M SLI in Battlefield 5 is 1150% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 860M SLI and Quadro FX 3800 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 100−110 |
medium / 768p | 210−220 | 75−80 |
ultra / 1080p | 130−140 | 30−35 |
QHD / 1440p | 100−110 | − |
4K / 2160p | 55−60 | 9−10 |
high / 768p | 170−180 | 50−55 |
The average gaming FPS of GeForce GTX 860M SLI in Counter-Strike: Global Offensive is 196% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 55−60 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 860M SLI in Cyberpunk 2077 is 34% more, than Quadro FX 3800. | ||
low / 768p | 120−130 | 65−70 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 85−90 | 14−16 |
The average gaming FPS of GeForce GTX 860M SLI in Dota 2 is 165% more, than Quadro FX 3800. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 21−24 | − |
4K / 2160p | 9−10 | 0−1 |
low / 720p | 55−60 | 7−8 |
medium / 1080p | 30−33 | 2−3 |
The average gaming FPS of GeForce GTX 860M SLI in Far Cry 5 is 1200% more, than Quadro FX 3800. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
low / 720p | 130−140 | 40−45 |
medium / 1080p | 80−85 | 4−5 |
The average gaming FPS of GeForce GTX 860M SLI in Fortnite is 369% more, than Quadro FX 3800. | ||
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 75−80 | 12−14 |
medium / 1080p | 40−45 | 4−5 |
The average gaming FPS of GeForce GTX 860M SLI in Forza Horizon 4 is 766% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 35−40 |
medium / 768p | 100−105 | − |
high / 1080p | 45−50 | 1−2 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 9−10 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 860M SLI in Grand Theft Auto V is 326% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 10−12 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 45−50 | 1−2 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GeForce GTX 860M SLI in Metro Exodus is 4600% more, than Quadro FX 3800. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 860M SLI in Minecraft is 43% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 75−80 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 860M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 131% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 40−45 | 2−3 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GTX 860M SLI in Red Dead Redemption 2 is 2000% more, than Quadro FX 3800. | ||
low / 768p | 80−85 | 4−5 |
medium / 768p | 50−55 | − |
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 9−10 | 0−1 |
The average gaming FPS of GeForce GTX 860M SLI in The Witcher 3: Wild Hunt is 1733% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 40−45 | 10−12 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 860M SLI in World of Tanks is 85% more, than Quadro FX 3800. |
Full Specs
GeForce GTX 860M SLI | Quadro FX 3800 | |
Architecture | Maxwell | Tesla 2.0 |
Code name | GT200B | |
Type | Laptop | Workstation |
Release date | 12 March 2014 | 30 March 2009 |
Pipelines | 1280 | 192 |
Core clock speed | 1029 MHz | 600 MHz |
Transistor count | 2x 1870 Million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 38.40 | |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 2x 128 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 1600 MHz |
Memory bandwidth | 51.2 GB/s | |
Shared memory | - | |
DirectX | DirectX 12 (FL 11_0), Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 1.3 |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
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