GeForce GTX 860M SLI vs Radeon HD 4830
If you are going to buy a new graphics card and are choosing between GeForce GTX 860M SLI and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 860M SLI stacks up against Radeon HD 4830, check out specs charts below.
Radeon HD 4830
GeForce GTX 860M SLI is a Laptop Graphics Card
Note: GeForce GTX 860M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 860M SLI here:
Main Specs
GeForce GTX 860M SLI | Radeon HD 4830 | |
Power consumption (TDP) | 120 Watt | 95 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2x 4 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
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- GeForce GTX 860M SLI has 26% more power consumption, than Radeon HD 4830.
- Radeon HD 4830 has 510 GB more memory, than GeForce GTX 860M SLI.
- GeForce GTX 860M SLI is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GTX 860M SLI is build with Maxwell architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GTX 860M SLI is 454 MHz higher, than Radeon HD 4830.
- GeForce GTX 860M SLI is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 860M SLI is 3200 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 14−16 | 0−1 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 10−12 |
medium / 1080p | 27−30 | 2−3 |
The average gaming FPS of GeForce GTX 860M SLI in Assassin's Creed Odyssey is 483% more, than Radeon HD 4830. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 14−16 | 0−1 |
4K / 2160p | 9−10 | − |
low / 720p | 75−80 | 10−12 |
medium / 1080p | 40−45 | 4−5 |
The average gaming FPS of GeForce GTX 860M SLI in Battlefield 5 is 733% more, than Radeon HD 4830. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 860M SLI and Radeon HD 4830 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 110−120 |
medium / 768p | 210−220 | 80−85 |
ultra / 1080p | 130−140 | 35−40 |
QHD / 1440p | 100−110 | − |
4K / 2160p | 55−60 | 9−10 |
high / 768p | 170−180 | 55−60 |
The average gaming FPS of GeForce GTX 860M SLI in Counter-Strike: Global Offensive is 171% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 55−60 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 860M SLI in Cyberpunk 2077 is 34% more, than Radeon HD 4830. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 85−90 | 16−18 |
The average gaming FPS of GeForce GTX 860M SLI in Dota 2 is 147% more, than Radeon HD 4830. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 21−24 | − |
4K / 2160p | 9−10 | 0−1 |
low / 720p | 55−60 | 9−10 |
medium / 1080p | 30−33 | 2−3 |
The average gaming FPS of GeForce GTX 860M SLI in Far Cry 5 is 875% more, than Radeon HD 4830. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 27−30 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 130−140 | 45−50 |
medium / 1080p | 80−85 | 6−7 |
The average gaming FPS of GeForce GTX 860M SLI in Fortnite is 333% more, than Radeon HD 4830. | ||
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 75−80 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 860M SLI in Forza Horizon 4 is 642% more, than Radeon HD 4830. | ||
low / 768p | 110−120 | 40−45 |
medium / 768p | 100−105 | − |
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 18−20 | 2−3 |
QHD / 1440p | 9−10 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 860M SLI in Grand Theft Auto V is 300% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 10−12 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 45−50 | 2−3 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GeForce GTX 860M SLI in Metro Exodus is 1450% more, than Radeon HD 4830. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 860M SLI in Minecraft is 43% more, than Radeon HD 4830. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 75−80 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 860M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 117% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 40−45 | 3−4 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GTX 860M SLI in Red Dead Redemption 2 is 766% more, than Radeon HD 4830. | ||
low / 768p | 80−85 | 6−7 |
medium / 768p | 50−55 | 6−7 |
high / 1080p | 27−30 | 3−4 |
ultra / 1080p | 16−18 | − |
4K / 2160p | 9−10 | 0−1 |
The average gaming FPS of GeForce GTX 860M SLI in The Witcher 3: Wild Hunt is 980% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 40−45 | 12−14 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 860M SLI in World of Tanks is 70% more, than Radeon HD 4830. |
Full Specs
GeForce GTX 860M SLI | Radeon HD 4830 | |
Architecture | Maxwell | TeraScale |
Code name | RV770 | |
Type | Laptop | Desktop |
Release date | 12 March 2014 | 21 October 2008 |
Pipelines | 1280 | 640 |
Core clock speed | 1029 MHz | 575 MHz |
Transistor count | 2x 1870 Million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 2x 128 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 1800 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 12 (FL 11_0), Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
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