GeForce GTX 950 vs GRID K520

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950 and GRID K520. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950 and GRID K520. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 950 GRID K520
Power consumption (TDP) 90 Watt 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pins 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort No outputs
Recommended system power (PSU) 350 Watt
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  • GRID K520 has 150% more power consumption, than GeForce GTX 950.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GRID K520 has 2 GB more memory, than GeForce GTX 950.
  • Both cards are used in Desktops.
  • GeForce GTX 950 is build with Maxwell architecture, and GRID K520 - with Kepler.
  • Core clock speed of GeForce GTX 950 is 279 MHz higher, than GRID K520.
  • GeForce GTX 950 and GRID K520 are manufactured by 28 nm process technology.
  • GRID K520 is 260 mm longer, than GeForce GTX 950.
  • Memory clock speed of GRID K520 is 4994 MHz higher, than GeForce GTX 950.

Game benchmarks

high / 1080p 35−40 16−18
ultra / 1080p 21−24 9−10
QHD / 1440p 16−18 4−5
4K / 2160p 10−11 4−5
low / 720p 60−65 30−35
medium / 1080p 40−45 20−22
The average gaming FPS of GeForce GTX 950 in Assassin's Creed Odyssey is 128% more, than GRID K520.

Full Specs

  GeForce GTX 950 GRID K520
Architecture Maxwell Kepler
Code name GM206 GK104
Type Desktop Workstation
Release date 20 August 2015 23 July 2013
Pipelines 768 1536
Core clock speed 1024 MHz 745 MHz
Boost Clock 1188 MHz
Transistor count 2,940 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 49.2 billion/sec 95.36
Floating-point performance 1,825 gflops 2x 2,448 gflops
Length 7.938" (20.2 cm) 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 6.6 GB/s 5000 MHz
Memory bandwidth 105.6 GB/s 160.0 GB/s
Shared memory -
G-SYNC support +
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.5 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA + 3.0
CUDA cores 768
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 233 Mh/s 76 Mh/s
Ethereum / ETH (DaggerHashimoto) 9.97 Mh/s
GameStream +
GeForce ShadowPlay +
GPU Boost 2.0
GameWorks +
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