FirePro V5800 vs GeForce GTX 950A
When comparing FirePro V5800 and GeForce GTX 950A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and GeForce GTX 950A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
GeForce GTX 950A
Main Specs
FirePro V5800 | GeForce GTX 950A | |
Power consumption (TDP) | 74 Watt | 75 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
- GeForce GTX 950A has 1% more power consumption, than FirePro V5800.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce GTX 950A uses MXM-B (3.0) interface.
- GeForce GTX 950A has 1 GB more memory, than FirePro V5800.
- Both cards are used in Desktops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce GTX 950A - with Maxwell.
- Core clock speed of GeForce GTX 950A is 303 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce GTX 950A - by 28 nm process technology.
- Memory clock speed of FirePro V5800 is 1998 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 7−8 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 87% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 20−22 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 21−24 | 40−45 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 92% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce GTX 950A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 190−200 |
medium / 768p | 100−110 | 150−160 |
ultra / 1080p | 50−55 | 80−85 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 120−130 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 49% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 950A in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 80−85 |
ultra / 1080p | 30−35 | 50−55 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 45% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 77% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
low / 720p | 55−60 | 85−90 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 61% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 1−2 | 6−7 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 12−14 | 24−27 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 83% more, than FirePro V5800. | ||
low / 768p | 50−55 | 75−80 |
medium / 768p | 40−45 | 65−70 |
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 6−7 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 60% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 100% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 95−100 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 14% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 21−24 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 66% more, than FirePro V5800. | ||
low / 768p | 21−24 | 45−50 |
medium / 768p | 16−18 | 27−30 |
high / 1080p | 9−10 | 14−16 |
ultra / 1080p | 6−7 | 9−10 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 92% more, than FirePro V5800. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 18−20 | 30−33 |
high / 768p | 35−40 | 45−50 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 26% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce GTX 950A | |
Architecture | TeraScale 2 | Maxwell |
Code name | Juniper | GM107 |
Type | Workstation | Desktop |
Release date | 26 April 2010 | 13 March 2015 |
Pipelines | 800 | 640 |
Core clock speed | 690 MHz | 993 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,040 million | 1,870 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 44.96 |
Floating-point performance | 1,104.0 gflops | 1,271 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 2002 MHz |
Memory bandwidth | 64 GB/s | 32.03 GB/s |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | 5.0 | |
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