GeForce 720A vs GeForce GTX 950A

If you are going to buy a new graphics card and are choosing between GeForce 720A and GeForce GTX 950A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against GeForce GTX 950A, check out specs charts below.
GeForce 720A
GeForce GTX 950A

Main Specs

  GeForce 720A GeForce GTX 950A
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 2.0 x16 MXM-B (3.0)
Memory type DDR3 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A has 127% more power consumption, than GeForce 720A.
  • GeForce 720A is connected by PCIe 2.0 x16, and GeForce GTX 950A uses MXM-B (3.0) interface.
  • GeForce GTX 950A has 1 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and GeForce GTX 950A - with Maxwell.
  • Core clock speed of GeForce GTX 950A is 218 MHz higher, than GeForce 720A.
  • GeForce 720A and GeForce GTX 950A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 2 MHz higher, than GeForce 720A.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 7−8
QHD / 1440p 0−1 2−3
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than GeForce 720A.

Full Specs

  GeForce 720A GeForce GTX 950A
Architecture Fermi 2.0 Maxwell
Code name GF117 GM107
Type Desktop Desktop
Release date 1 July 2014 13 March 2015
Pipelines 96 640
Core clock speed 775 MHz 993 MHz
Boost Clock 938 MHz 1124 MHz
Transistor count 585 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 44.96
Floating-point performance 360.2 gflops 1,271 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2000 MHz 2002 MHz
Memory bandwidth 16 GB/s 32.03 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0