GeForce GTX 485M vs GeForce GTX 950A
In this comparison between GeForce GTX 485M and GeForce GTX 950A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 485M will be the best choice, for others GeForce GTX 950A will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | GeForce GTX 950A | |
Power consumption (TDP) | 100 Watt | 75 Watt |
Interface | MXM-B (3.0) | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 485M has 33% more power consumption, than GeForce GTX 950A.
- Both video cards are using MXM-B (3.0) interface connection to a motherboard.
- GeForce GTX 485M and GeForce GTX 950A have maximum RAM of 2 GB.
- GeForce GTX 485M is used in Laptops, and GeForce GTX 950A - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and GeForce GTX 950A - with Maxwell.
- Core clock speed of GeForce GTX 950A is 609 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and GeForce GTX 950A - by 28 nm process technology.
- Memory clock speed of GeForce GTX 950A is 502 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 2−3 | 2−3 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 18−20 | 20−22 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 3−4 | 3−4 |
low / 720p | 40−45 | 40−45 |
medium / 1080p | 21−24 | 21−24 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 5% more, than GeForce GTX 485M. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 190−200 |
medium / 768p | 150−160 | 150−160 |
ultra / 1080p | 80−85 | 80−85 |
QHD / 1440p | 45−50 | 45−50 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 120−130 | 120−130 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 1% more, than GeForce GTX 485M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 80−85 | 80−85 |
ultra / 1080p | 50−55 | 50−55 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Dota 2. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
4K / 2160p | 5−6 | 5−6 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 14−16 | 14−16 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Far Cry 5. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 85−90 | 85−90 |
medium / 1080p | 40−45 | 40−45 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Fortnite. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 6−7 | 6−7 |
low / 720p | 40−45 | 40−45 |
medium / 1080p | 21−24 | 24−27 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Forza Horizon 4. | ||
low / 768p | 70−75 | 75−80 |
medium / 768p | 65−70 | 65−70 |
high / 1080p | 21−24 | 24−27 |
ultra / 1080p | 10−11 | 10−11 |
QHD / 1440p | 1−2 | 1−2 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 5% more, than GeForce GTX 485M. | ||
high / 1080p | 8−9 | 8−9 |
ultra / 1080p | 6−7 | 6−7 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 10−11 | 10−11 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Metro Exodus. | ||
low / 768p | 100−110 | 100−110 |
ultra / 1080p | 95−100 | 95−100 |
medium / 1080p | 100−110 | 100−110 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Minecraft. | ||
high / 1080p | 20−22 | 20−22 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 21−24 | 21−24 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 40−45 | 45−50 |
medium / 768p | 27−30 | 27−30 |
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
4K / 2160p | 7−8 | 7−8 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 5% more, than GeForce GTX 485M. | ||
low / 768p | 95−100 | 95−100 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−33 | 30−33 |
high / 768p | 45−50 | 45−50 |
GeForce GTX 485M and GeForce GTX 950A have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 485M | GeForce GTX 950A | |
Architecture | Fermi | Maxwell |
Code name | N12E-GTX-A1 | GM107 |
Type | Laptop | Desktop |
Release date | 6 January 2010 | 13 March 2015 |
Pipelines | 384 | 640 |
Core clock speed | 384 | 993 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,950 million | 1,870 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 36.8 billion/sec | 44.96 |
Floating-point performance | 883.2 gflops | 1,271 gflops |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1500 MHz | 2002 MHz |
Memory bandwidth | 96.0 GB/s | 32.03 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 5.0 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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