GeForce GTX 660M vs GeForce GTX 950A
If you are going to buy a new graphics card and are choosing between GeForce GTX 660M and GeForce GTX 950A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 660M stacks up against GeForce GTX 950A, check out specs charts below.
GeForce GTX 950A
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | GeForce GTX 950A | |
Power consumption (TDP) | 50 Watt | 75 Watt |
Interface | MXM-B (3.0) | MXM-B (3.0) |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 950A has 50% more power consumption, than GeForce GTX 660M.
- Both video cards are using MXM-B (3.0) interface connection to a motherboard.
- GeForce GTX 660M and GeForce GTX 950A have maximum RAM of 2 GB.
- GeForce GTX 660M is used in Laptops, and GeForce GTX 950A - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and GeForce GTX 950A - with Maxwell.
- Core clock speed of GeForce GTX 950A is 158 MHz higher, than GeForce GTX 660M.
- GeForce GTX 660M and GeForce GTX 950A are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 950A is 2 MHz higher, than GeForce GTX 660M.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 66% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 20−22 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 12−14 | 21−24 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 66% more, than GeForce GTX 660M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 660M and GeForce GTX 950A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 190−200 |
medium / 768p | 110−120 | 150−160 |
ultra / 1080p | 50−55 | 80−85 |
QHD / 1440p | 27−30 | 45−50 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 80−85 | 120−130 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 45% more, than GeForce GTX 660M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 950A in Cyberpunk 2077 is 9% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 100−110 |
medium / 768p | 55−60 | 80−85 |
ultra / 1080p | 30−35 | 50−55 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 40% more, than GeForce GTX 660M. | ||
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 7−8 | 12−14 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 77% more, than GeForce GTX 660M. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
low / 720p | 60−65 | 85−90 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 55% more, than GeForce GTX 660M. | ||
high / 1080p | 12−14 | 21−24 |
ultra / 1080p | 10−12 | 16−18 |
QHD / 1440p | 1−2 | 6−7 |
low / 720p | 24−27 | 40−45 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 69% more, than GeForce GTX 660M. | ||
low / 768p | 50−55 | 75−80 |
medium / 768p | 45−50 | 65−70 |
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 6−7 | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 55% more, than GeForce GTX 660M. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 12−14 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 100% more, than GeForce GTX 660M. | ||
low / 768p | 95−100 | 100−110 |
high / 1080p | 90−95 | − |
ultra / 1080p | 80−85 | 95−100 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 13% more, than GeForce GTX 660M. | ||
high / 1080p | 16−18 | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than GeForce GTX 660M. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 21−24 |
medium / 1080p | 10−12 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 50% more, than GeForce GTX 660M. | ||
low / 768p | 24−27 | 45−50 |
medium / 768p | 16−18 | 27−30 |
high / 1080p | 9−10 | 14−16 |
ultra / 1080p | 6−7 | 9−10 |
4K / 2160p | 6−7 | 7−8 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 61% more, than GeForce GTX 660M. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 18−20 | 30−33 |
high / 768p | 35−40 | 45−50 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 23% more, than GeForce GTX 660M. |
Full Specs
GeForce GTX 660M | GeForce GTX 950A | |
Architecture | Kepler | Maxwell |
Code name | N13E-GE | GM107 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 13 March 2015 |
Pipelines | 384 | 640 |
Core clock speed | 835 MHz | 993 MHz |
Boost Clock | 950 MHz | 1124 MHz |
Transistor count | 1,270 million | 1,870 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 30.4 billion/sec | 44.96 |
Floating-point performance | 729.6 gflops | 1,271 gflops |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 2000 MHz | 2002 MHz |
Memory bandwidth | 64.0 GB/s | 32.03 GB/s |
Shared memory | - | |
DirectX | 12 API | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | + | 5.0 |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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