GeForce GTX 950A vs GeForce MX110
When comparing GeForce GTX 950A and GeForce MX110, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 950A and GeForce MX110 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 950A
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce GTX 950A | GeForce MX110 | |
Power consumption (TDP) | 75 Watt | 30 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5/DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 950A has 150% more power consumption, than GeForce MX110.
- GeForce GTX 950A is connected by MXM-B (3.0), and GeForce MX110 uses PCIe 3.0 x16 interface.
- GeForce GTX 950A and GeForce MX110 have maximum RAM of 2 GB.
- GeForce GTX 950A is used in Desktops, and GeForce MX110 - in Laptops.
- GeForce GTX 950A and GeForce MX110 are build with Maxwell architecture.
- Core clock speed of GeForce GTX 950A is 28 MHz higher, than GeForce MX110.
- GeForce GTX 950A and GeForce MX110 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 950A is 202 MHz higher, than GeForce MX110.
Game benchmarks
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 16−18 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 66% more, than GeForce MX110. | ||
high / 1080p | 20−22 | 12−14 |
ultra / 1080p | 16−18 | 10−11 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 66% more, than GeForce MX110. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and GeForce MX110 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 130−140 |
medium / 768p | 150−160 | 110−120 |
ultra / 1080p | 80−85 | 50−55 |
QHD / 1440p | 45−50 | 27−30 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 120−130 | 80−85 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 45% more, than GeForce MX110. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 950A in Cyberpunk 2077 is 9% more, than GeForce MX110. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 30−35 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 40% more, than GeForce MX110. | ||
high / 1080p | 14−16 | 8−9 |
ultra / 1080p | 12−14 | 7−8 |
4K / 2160p | 5−6 | 3−4 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 77% more, than GeForce MX110. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 16−18 | 10−11 |
low / 720p | 85−90 | 60−65 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 55% more, than GeForce MX110. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 10−12 |
QHD / 1440p | 6−7 | 1−2 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 69% more, than GeForce MX110. | ||
low / 768p | 75−80 | 50−55 |
medium / 768p | 65−70 | 45−50 |
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 10−11 | 6−7 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 55% more, than GeForce MX110. | ||
high / 1080p | 8−9 | 4−5 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 100% more, than GeForce MX110. | ||
low / 768p | 100−110 | 95−100 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 80−85 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 13% more, than GeForce MX110. | ||
high / 1080p | 20−22 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than GeForce MX110. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 50% more, than GeForce MX110. | ||
low / 768p | 45−50 | 24−27 |
medium / 768p | 27−30 | 16−18 |
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 9−10 | 6−7 |
4K / 2160p | 7−8 | 6−7 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 61% more, than GeForce MX110. | ||
low / 768p | 95−100 | 85−90 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−33 | 18−20 |
high / 768p | 45−50 | 35−40 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 23% more, than GeForce MX110. |
Full Specs
GeForce GTX 950A | GeForce MX110 | |
Architecture | Maxwell | Maxwell |
Code name | GM107 | N16V-GMR1 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 January 2018 |
Pipelines | 640 | 256 |
Core clock speed | 993 MHz | 965 MHz |
Boost Clock | 1124 MHz | 993 MHz |
Transistor count | 1,870 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 44.96 | 23.83 |
Floating-point performance | 1,271 gflops | 762.6 gflops |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 2002 MHz | 1800 MHz |
Memory bandwidth | 32.03 GB/s | 40.1 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 5.0 | + |
Optimus | + | |
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