GeForce GTX 950A vs HD Graphics 5000
When comparing GeForce GTX 950A and HD Graphics 5000, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 950A and HD Graphics 5000 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 950A
HD Graphics 5000 is a Laptop Graphics Card
Note: HD Graphics 5000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5000 here:
Main Specs
GeForce GTX 950A | HD Graphics 5000 | |
Power consumption (TDP) | 75 Watt | 30 Watt |
Interface | MXM-B (3.0) | PCIe 1.0 x16 |
Memory type | DDR3 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 950A has 150% more power consumption, than HD Graphics 5000.
- GeForce GTX 950A is connected by MXM-B (3.0), and HD Graphics 5000 uses PCIe 1.0 x16 interface.
- GeForce GTX 950A is used in Desktops, and HD Graphics 5000 - in Laptops.
- GeForce GTX 950A is build with Maxwell architecture, and HD Graphics 5000 - with Gen. 7.5 Haswell.
- Core clock speed of GeForce GTX 950A is 793 MHz higher, than HD Graphics 5000.
- GeForce GTX 950A is manufactured by 28 nm process technology, and HD Graphics 5000 - by 22 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 10−11 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 233% more, than HD Graphics 5000. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 440% more, than HD Graphics 5000. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 5000 in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 190−200 | 100−110 |
medium / 768p | 150−160 | 80−85 |
ultra / 1080p | 80−85 | 30−35 |
QHD / 1440p | 45−50 | 20−22 |
4K / 2160p | 30−33 | 14−16 |
high / 768p | 120−130 | 55−60 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 103% more, than HD Graphics 5000. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 16−18 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 950A in Cyberpunk 2077 is 2% more, than HD Graphics 5000. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 40−45 |
ultra / 1080p | 50−55 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 86% more, than HD Graphics 5000. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 7−8 |
medium / 1080p | 14−16 | 1−2 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 475% more, than HD Graphics 5000. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | − | 2−3 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 157% more, than HD Graphics 5000. | ||
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 2−3 |
4K / 2160p | − | 1−2 |
low / 720p | 40−45 | 12−14 |
medium / 1080p | 24−27 | 5−6 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 380% more, than HD Graphics 5000. | ||
low / 768p | 75−80 | 35−40 |
medium / 768p | 65−70 | − |
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 168% more, than HD Graphics 5000. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 10−11 | − |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 1400% more, than HD Graphics 5000. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 75−80 |
ultra / 1080p | 95−100 | 65−70 |
medium / 1080p | 100−110 | 80−85 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 27% more, than HD Graphics 5000. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 70% more, than HD Graphics 5000. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 633% more, than HD Graphics 5000. | ||
low / 768p | 45−50 | 4−5 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 933% more, than HD Graphics 5000. | ||
low / 768p | 95−100 | 65−70 |
medium / 768p | 55−60 | 30−35 |
ultra / 1080p | 30−33 | 10−12 |
high / 768p | 45−50 | 27−30 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 70% more, than HD Graphics 5000. |
Full Specs
GeForce GTX 950A | HD Graphics 5000 | |
Architecture | Maxwell | Gen. 7.5 Haswell |
Code name | GM107 | Haswell GT3 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 5 June 2013 |
Pipelines | 640 | 40 |
Core clock speed | 993 MHz | 200 MHz |
Boost Clock | 1124 MHz | 1100 MHz |
Transistor count | 1,870 million | 1,300 million |
Manufacturing process technology | 28 nm | 22 nm |
Texture fill rate | 44.96 | 44.00 |
Floating-point performance | 1,271 gflops | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 32.03 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.80 |
CUDA | 5.0 | |
Quick Sync | + | |
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