GeForce GTX 950A vs HD Graphics 630
In this comparison between GeForce GTX 950A and HD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others HD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
HD Graphics 630
Main Specs
GeForce GTX 950A | HD Graphics 630 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x1 |
Memory type | DDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
- GeForce GTX 950A has 400% more power consumption, than HD Graphics 630.
- GeForce GTX 950A is connected by MXM-B (3.0), and HD Graphics 630 uses PCIe 3.0 x1 interface.
- HD Graphics 630 has 62 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 950A is 693 MHz higher, than HD Graphics 630.
- GeForce GTX 950A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 150% more, than HD Graphics 630. | ||
high / 1080p | 20−22 | 7−8 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 150% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and HD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 45−50 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 70−75 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 65% more, than HD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
GeForce GTX 950A and HD Graphics 630 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 27−30 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 48% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 12−14 | 3−4 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 200% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 85−90 | 55−60 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 82% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 16−18 | 6−7 |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 20−22 |
medium / 1080p | 24−27 | 9−10 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 160% more, than HD Graphics 630. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 24−27 | 8−9 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 94% more, than HD Graphics 630. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 225% more, than HD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 950A in Minecraft is 20% more, than HD Graphics 630. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 150% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 16−18 |
medium / 768p | 27−30 | 12−14 |
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 162% more, than HD Graphics 630. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 48% more, than HD Graphics 630. |
Full Specs
GeForce GTX 950A | HD Graphics 630 | |
Architecture | Maxwell | Gen. 9.5 Kaby Lake |
Code name | GM107 | Kaby-Lake-H-GT2 |
Type | Desktop | Desktop |
Release date | 13 March 2015 | 1 January 2017 |
Pipelines | 640 | 24 |
Core clock speed | 993 MHz | 300 MHz |
Boost Clock | 1124 MHz | 1150 MHz |
Transistor count | 1,870 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 44.96 | 26.40 |
Floating-point performance | 1,271 gflops | 441.6 gflops |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 32.03 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 5.0 | |
Quick Sync | + | |
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