GeForce GTX 950A vs HD Graphics P530
In this comparison between GeForce GTX 950A and HD Graphics P530 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others HD Graphics P530 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
HD Graphics P530 is a Laptop Graphics Card
Note: HD Graphics P530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics P530 here:
Main Specs
GeForce GTX 950A | HD Graphics P530 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x1 |
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 1740 MB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 950A has 400% more power consumption, than HD Graphics P530.
- GeForce GTX 950A is connected by MXM-B (3.0), and HD Graphics P530 uses PCIe 3.0 x1 interface.
- HD Graphics P530 has 1738 GB more memory, than GeForce GTX 950A.
- GeForce GTX 950A is used in Desktops, and HD Graphics P530 - in Laptops.
- GeForce GTX 950A is build with Maxwell architecture, and HD Graphics P530 - with Gen. 9 Skylake.
- Core clock speed of GeForce GTX 950A is 643 MHz higher, than HD Graphics P530.
- GeForce GTX 950A is manufactured by 28 nm process technology, and HD Graphics P530 - by 14 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 183% more, than HD Graphics P530. | ||
high / 1080p | 20−22 | 6−7 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 212% more, than HD Graphics P530. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and HD Graphics P530 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 110−120 |
medium / 768p | 150−160 | 90−95 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 77% more, than HD Graphics P530. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of HD Graphics P530 in Cyberpunk 2077 is 8% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 56% more, than HD Graphics P530. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 1−2 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 300% more, than HD Graphics P530. | ||
high / 1080p | 21−24 | 10−12 |
ultra / 1080p | 16−18 | 6−7 |
QHD / 1440p | − | 5−6 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 100% more, than HD Graphics P530. | ||
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 24−27 | 7−8 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 200% more, than HD Graphics P530. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | 35−40 |
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 95% more, than HD Graphics P530. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 225% more, than HD Graphics P530. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 20% more, than HD Graphics P530. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than HD Graphics P530. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 166% more, than HD Graphics P530. | ||
low / 768p | 45−50 | 12−14 |
medium / 768p | 27−30 | 10−11 |
high / 1080p | 14−16 | 5−6 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 2−3 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 200% more, than HD Graphics P530. | ||
low / 768p | 95−100 | 75−80 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 41% more, than HD Graphics P530. |
Full Specs
GeForce GTX 950A | HD Graphics P530 | |
Architecture | Maxwell | Gen. 9 Skylake |
Code name | GM107 | Skylake GT2 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 September 2015 |
Pipelines | 640 | 24 |
Core clock speed | 993 MHz | 350 MHz |
Boost Clock | 1124 MHz | 1050 MHz |
Transistor count | 1,870 million | 189 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 44.96 | 18.40 |
Floating-point performance | 1,271 gflops | |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 32.03 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 5.0 | |
Quick Sync | + | |
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