GeForce GTX 950A vs NVS 510

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and NVS 510. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and NVS 510. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 950A

Main Specs

  GeForce GTX 950A NVS 510
Power consumption (TDP) 75 Watt 35 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • GeForce GTX 950A has 114% more power consumption, than NVS 510.
  • GeForce GTX 950A is connected by MXM-B (3.0), and NVS 510 uses PCIe 2.0 x16 interface.
  • GeForce GTX 950A and NVS 510 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and NVS 510 - with Kepler.
  • Core clock speed of GeForce GTX 950A is 196 MHz higher, than NVS 510.
  • GeForce GTX 950A and NVS 510 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 220 MHz higher, than NVS 510.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8
QHD / 1440p 2−3 0−1
low / 720p 24−27 1−2
medium / 1080p 14−16 0−1
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than NVS 510.

Full Specs

  GeForce GTX 950A NVS 510
Architecture Maxwell Kepler
Code name GM107 GK107
Type Desktop Workstation
Release date 13 March 2015 23 October 2012
Pipelines 640 192
Core clock speed 993 MHz 797 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 12.75
Floating-point performance 1,271 gflops 306.0 gflops
Length 160 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1782 MHz
Memory bandwidth 32.03 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 17 Mh/s
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