GeForce GTX 950A vs Quadro K5000

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and Quadro K5000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and Quadro K5000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 950A Quadro K5000
Power consumption (TDP) 75 Watt 122 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 2x DVI, 2x DisplayPort
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  • Quadro K5000 has 62% more power consumption, than GeForce GTX 950A.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Quadro K5000 uses PCIe 2.0 x16 interface.
  • Quadro K5000 has 2 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Quadro K5000 - with Kepler.
  • Core clock speed of GeForce GTX 950A is 287 MHz higher, than Quadro K5000.
  • GeForce GTX 950A and Quadro K5000 are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K5000 is 3398 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 20−22
ultra / 1080p 7−8 12−14
QHD / 1440p 2−3 6−7
4K / 2160p 5−6
low / 720p 24−27 35−40
medium / 1080p 14−16 24−27
The average gaming FPS of Quadro K5000 in Assassin's Creed Odyssey is 66% more, than GeForce GTX 950A.

Full Specs

  GeForce GTX 950A Quadro K5000
Architecture Maxwell Kepler
Code name GM107 GK104
Type Desktop Workstation
Release date 13 March 2015 17 August 2012
Pipelines 640 1536
Core clock speed 993 MHz 706 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 90.37
Floating-point performance 1,271 gflops 2,169 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 2002 MHz 5400 MHz
Memory bandwidth 32.03 GB/s 172.8 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 111 Mh/s
Ethereum / ETH (DaggerHashimoto) 2.2 Mh/s
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