GeForce GTX 950A vs Radeon 550X

If you are going to buy a new graphics card and are choosing between GeForce GTX 950A and Radeon 550X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 950A stacks up against Radeon 550X, check out specs charts below.
GeForce GTX 950A
Radeon 550X

Main Specs

  GeForce GTX 950A Radeon 550X
Power consumption (TDP) 75 Watt 50 Watt
Interface MXM-B (3.0) PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • GeForce GTX 950A has 50% more power consumption, than Radeon 550X.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon 550X uses PCIe 3.0 x8 interface.
  • GeForce GTX 950A and Radeon 550X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon 550X - with GCN 4.0.
  • Core clock speed of Radeon 550X is 89 MHz higher, than GeForce GTX 950A.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon 550X - by 14 nm process technology.
  • Memory clock speed of Radeon 550X is 4998 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 7−8
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 16−18
medium / 1080p 14−16 9−10
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 66% more, than Radeon 550X.

Full Specs

  GeForce GTX 950A Radeon 550X
Architecture Maxwell GCN 4.0
Code name GM107 Lexa
Type Desktop Desktop
Release date 13 March 2015 27 March 2019
Pipelines 640 512
Core clock speed 993 MHz 1082 MHz
Boost Clock 1124 MHz 1218 MHz
Transistor count 1,870 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 44.96 38.98
Floating-point performance 1,271 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 7000 MHz
Memory bandwidth 32.03 GB/s 112.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0