GeForce GTX 950A vs Radeon HD 4770
In this comparison between GeForce GTX 950A and Radeon HD 4770 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others Radeon HD 4770 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
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Radeon HD 4770
![](/static/img/graphics-card.jpg)
Main Specs
GeForce GTX 950A | Radeon HD 4770 | |
Power consumption (TDP) | 75 Watt | 80 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
- Radeon HD 4770 has 6% more power consumption, than GeForce GTX 950A.
- GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 4770 uses PCIe 2.0 x16 interface.
- Radeon HD 4770 has 510 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 4770 - with TeraScale.
- Core clock speed of GeForce GTX 950A is 243 MHz higher, than Radeon HD 4770.
- GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon HD 4770 - by 40 nm process technology.
- Memory clock speed of Radeon HD 4770 is 1198 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 240% more, than Radeon HD 4770. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 12−14 |
medium / 1080p | 21−24 | 4−5 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 285% more, than Radeon HD 4770. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4770 in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 190−200 | 110−120 |
medium / 768p | 150−160 | 85−90 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | 10−11 |
high / 768p | 120−130 | 60−65 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 88% more, than Radeon HD 4770. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 950A and Radeon HD 4770 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 18−20 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 73% more, than Radeon HD 4770. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 350% more, than Radeon HD 4770. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 145% more, than Radeon HD 4770. | ||
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 24−27 | 5−6 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 275% more, than Radeon HD 4770. | ||
low / 768p | 75−80 | 40−45 |
medium / 768p | 65−70 | − |
high / 1080p | 24−27 | 3−4 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 131% more, than Radeon HD 4770. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 10−11 | 2−3 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 550% more, than Radeon HD 4770. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 950A in Minecraft is 20% more, than Radeon HD 4770. | ||
high / 1080p | 20−22 | 14−16 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Radeon HD 4770. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 300% more, than Radeon HD 4770. | ||
low / 768p | 45−50 | 8−9 |
medium / 768p | 27−30 | 7−8 |
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 400% more, than Radeon HD 4770. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 30−33 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 52% more, than Radeon HD 4770. |
Full Specs
GeForce GTX 950A | Radeon HD 4770 | |
Architecture | Maxwell | TeraScale |
Code name | GM107 | RV740 |
Type | Desktop | Desktop |
Release date | 13 March 2015 | 28 April 2009 |
Pipelines | 640 | 640 |
Core clock speed | 993 MHz | 750 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,870 million | 826 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 44.96 | 24.00 |
Floating-point performance | 1,271 gflops | 960.0 gflops |
Length | 203 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 2002 MHz | 3200 MHz |
Memory bandwidth | 32.03 GB/s | 51.2 GB/s |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 5.0 | |
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