GeForce GTX 950A vs Radeon HD 5670

If you are going to buy a new graphics card and are choosing between GeForce GTX 950A and Radeon HD 5670, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 950A stacks up against Radeon HD 5670, check out specs charts below.

Main Specs

  GeForce GTX 950A Radeon HD 5670
Power consumption (TDP) 75 Watt 64 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x VGA
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  • GeForce GTX 950A has 17% more power consumption, than Radeon HD 5670.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 5670 uses PCIe 2.0 x16 interface.
  • GeForce GTX 950A has 1 GB more memory, than Radeon HD 5670.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 5670 - with Terascale 2.
  • Core clock speed of GeForce GTX 950A is 218 MHz higher, than Radeon HD 5670.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon HD 5670 - by 40 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 1002 MHz higher, than Radeon HD 5670.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8
QHD / 1440p 2−3 0−1
low / 720p 24−27 1−2
medium / 1080p 14−16 0−1
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than Radeon HD 5670.

Full Specs

  GeForce GTX 950A Radeon HD 5670
Architecture Maxwell Terascale 2
Code name GM107 Redwood
Type Desktop Desktop
Release date 13 March 2015 14 January 2010
Pipelines 640 400
Core clock speed 993 MHz 775 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 44.96 15.50
Floating-point performance 1,271 gflops 620.0 gflops
Length 168 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1000 MHz
Memory bandwidth 32.03 GB/s 64 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 5.0
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