GeForce GTX 950A vs Radeon HD 7730

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and Radeon HD 7730. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and Radeon HD 7730. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 950A Radeon HD 7730
Power consumption (TDP) 75 Watt 47 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • GeForce GTX 950A has 59% more power consumption, than Radeon HD 7730.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 7730 uses PCIe 3.0 x16 interface.
  • GeForce GTX 950A has 1 GB more memory, than Radeon HD 7730.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 7730 - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 193 MHz higher, than Radeon HD 7730.
  • GeForce GTX 950A and Radeon HD 7730 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon HD 7730 is 2498 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 7−8 1−2
QHD / 1440p 2−3 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 150% more, than Radeon HD 7730.

Full Specs

  GeForce GTX 950A Radeon HD 7730
Architecture Maxwell GCN 1.0
Code name GM107 Cape Verde
Type Desktop Desktop
Release date 13 March 2015 1 May 2013
Pipelines 640 384
Core clock speed 993 MHz 800 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 19.20
Floating-point performance 1,271 gflops 614.4 gflops
Length 168 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 4500 MHz
Memory bandwidth 32.03 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0
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