GeForce GTX 950A vs Radeon R7 A265

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and Radeon R7 A265. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and Radeon R7 A265. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 950A
Radeon R7 A265

Main Specs

  GeForce GTX 950A Radeon R7 A265
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x8
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • GeForce GTX 950A and Radeon R7 A265 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 268 MHz higher, than Radeon R7 A265.
  • GeForce GTX 950A and Radeon R7 A265 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 202 MHz higher, than Radeon R7 A265.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 183% more, than Radeon R7 A265.

Full Specs

  GeForce GTX 950A Radeon R7 A265
Architecture Maxwell GCN 1.0
Code name GM107 Opal
Type Desktop Desktop
Release date 13 March 2015 9 January 2014
Pipelines 640 384
Core clock speed 993 MHz 725 MHz
Boost Clock 1124 MHz 825 MHz
Transistor count 1,870 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 19.80
Floating-point performance 1,271 gflops 633.6 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1800 MHz
Memory bandwidth 32.03 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0