GeForce GTX 950A vs Radeon R7 M365X

When choosing between GeForce GTX 950A and Radeon R7 M365X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 950A and Radeon R7 M365X.
GeForce GTX 950A
Radeon R7 M365X

Main Specs

  GeForce GTX 950A Radeon R7 M365X
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R7 M365X uses PCIe 3.0 x8 interface.
  • Radeon R7 M365X has 2 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R7 M365X - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 93 MHz higher, than Radeon R7 M365X.
  • GeForce GTX 950A and Radeon R7 M365X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 1002 MHz higher, than Radeon R7 M365X.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 10−12
medium / 1080p 14−16 2−3
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 233% more, than Radeon R7 M365X.

Full Specs

  GeForce GTX 950A Radeon R7 M365X
Architecture Maxwell GCN 1.0
Code name GM107 Litho
Type Desktop Desktop
Release date 13 March 2015 5 May 2015
Pipelines 640 384
Core clock speed 993 MHz 900 MHz
Boost Clock 1124 MHz 825 MHz
Transistor count 1,870 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 23.04
Floating-point performance 1,271 gflops 737.3 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1000 MHz
Memory bandwidth 32.03 GB/s 64 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 6