GeForce GTX 950A vs Radeon R9 280

When choosing between GeForce GTX 950A and Radeon R9 280, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 950A and Radeon R9 280.

Main Specs

  GeForce GTX 950A Radeon R9 280
Power consumption (TDP) 75 Watt 200 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin + 1 x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 3 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon R9 280 has 166% more power consumption, than GeForce GTX 950A.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R9 280 uses PCIe 3.0 x16 interface.
  • Radeon R9 280 has 1 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R9 280 - with GCN 1.0.
  • GeForce GTX 950A and Radeon R9 280 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 752 MHz higher, than Radeon R9 280.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 21−24
QHD / 1440p 2−3 16−18
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 40−45
The average gaming FPS of Radeon R9 280 in Assassin's Creed Odyssey is 200% more, than GeForce GTX 950A.

Full Specs

  GeForce GTX 950A Radeon R9 280
Architecture Maxwell GCN 1.0
Code name GM107 Tahiti
Type Desktop Desktop
Release date 13 March 2015 4 March 2014
Pipelines 640 1792
Core clock speed 993 MHz
Boost Clock 1124 MHz 933 MHz
Transistor count 1,870 million 4,313 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 104.5
Floating-point performance 1,271 gflops 3,344 gflops
Length 275 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 2002 MHz 1250 MHz
Memory bandwidth 32.03 GB/s 240 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 +
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 408 Mh/s
Eyefinity +
HD3D +
TrueAudio +
Design reference
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 21.5 Mh/s
LiquidVR +
TressFX +
UVD +
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