GeForce GTX 950A vs Radeon R9 M270X
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and Radeon R9 M270X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and Radeon R9 M270X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 950A
Radeon R9 M270X
Main Specs
GeForce GTX 950A | Radeon R9 M270X | |
Power consumption (TDP) | 75 Watt | |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R9 M270X uses PCIe 3.0 x16 interface.
- Radeon R9 M270X has 2 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and Radeon R9 M270X - with GCN 1.0.
- Core clock speed of GeForce GTX 950A is 268 MHz higher, than Radeon R9 M270X.
- GeForce GTX 950A and Radeon R9 M270X are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 950A is 877 MHz higher, than Radeon R9 M270X.
Game benchmarks
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 16−18 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 66% more, than Radeon R9 M270X. | ||
high / 1080p | 20−22 | 10−12 |
ultra / 1080p | 16−18 | 10−11 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of GeForce GTX 950A in Battlefield 5 is 66% more, than Radeon R9 M270X. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and Radeon R9 M270X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 130−140 |
medium / 768p | 150−160 | 100−110 |
ultra / 1080p | 80−85 | 50−55 |
QHD / 1440p | 45−50 | 27−30 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 120−130 | 75−80 |
The average gaming FPS of GeForce GTX 950A in Counter-Strike: Global Offensive is 49% more, than Radeon R9 M270X. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 950A in Cyberpunk 2077 is 9% more, than Radeon R9 M270X. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 30−35 |
The average gaming FPS of GeForce GTX 950A in Dota 2 is 45% more, than Radeon R9 M270X. | ||
high / 1080p | 14−16 | 8−9 |
ultra / 1080p | 12−14 | 7−8 |
4K / 2160p | 5−6 | 3−4 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 14−16 | 8−9 |
The average gaming FPS of GeForce GTX 950A in Far Cry 5 is 77% more, than Radeon R9 M270X. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 16−18 | 10−11 |
low / 720p | 85−90 | 60−65 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 950A in Fortnite is 55% more, than Radeon R9 M270X. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 10−12 |
QHD / 1440p | 6−7 | 1−2 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 24−27 | 12−14 |
The average gaming FPS of GeForce GTX 950A in Forza Horizon 4 is 83% more, than Radeon R9 M270X. | ||
low / 768p | 75−80 | 50−55 |
medium / 768p | 65−70 | 45−50 |
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 10−11 | 6−7 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GTX 950A in Grand Theft Auto V is 55% more, than Radeon R9 M270X. | ||
high / 1080p | 8−9 | 4−5 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−11 | 6−7 |
The average gaming FPS of GeForce GTX 950A in Metro Exodus is 100% more, than Radeon R9 M270X. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 80−85 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GTX 950A in Minecraft is 14% more, than Radeon R9 M270X. | ||
high / 1080p | 20−22 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce GTX 950A in PLAYERUNKNOWN'S BATTLEGROUNDS is 35% more, than Radeon R9 M270X. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of GeForce GTX 950A in Red Dead Redemption 2 is 66% more, than Radeon R9 M270X. | ||
low / 768p | 45−50 | 24−27 |
medium / 768p | 27−30 | 16−18 |
high / 1080p | 14−16 | 9−10 |
ultra / 1080p | 9−10 | 6−7 |
4K / 2160p | 7−8 | − |
The average gaming FPS of GeForce GTX 950A in The Witcher 3: Wild Hunt is 78% more, than Radeon R9 M270X. | ||
low / 768p | 95−100 | 85−90 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 30−33 | 18−20 |
high / 768p | 45−50 | 35−40 |
The average gaming FPS of GeForce GTX 950A in World of Tanks is 26% more, than Radeon R9 M270X. |
Full Specs
GeForce GTX 950A | Radeon R9 M270X | |
Architecture | Maxwell | GCN 1.0 |
Code name | GM107 | Venus |
Type | Desktop | Desktop |
Release date | 13 March 2015 | 21 March 2014 |
Pipelines | 640 | 640 |
Core clock speed | 993 MHz | 725 MHz |
Boost Clock | 1124 MHz | 775 MHz |
Transistor count | 1,870 million | 1,500 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 44.96 | 31.00 |
Floating-point performance | 1,271 gflops | 1,536 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 2002 MHz | 1125 MHz |
Memory bandwidth | 32.03 GB/s | 72 GB/s |
DirectX | 12 (11_0) | |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
FreeSync | + | |
Bus support | PCIe 3.0 x16 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 10 | |
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