GeForce GTX 950A vs Radeon R9 M360

In this comparison between GeForce GTX 950A and Radeon R9 M360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others Radeon R9 M360 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
Radeon R9 M360

Main Specs

  GeForce GTX 950A Radeon R9 M360
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 2 GB more memory, than GeForce GTX 950A.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 93 MHz higher, than Radeon R9 M360.
  • GeForce GTX 950A and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 877 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 12−14 8−9
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 9−10
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 50% more, than Radeon R9 M360.

Full Specs

  GeForce GTX 950A Radeon R9 M360
Architecture Maxwell GCN 1.0
Code name GM107 Tropo
Type Desktop Desktop
Release date 13 March 2015 5 May 2015
Pipelines 640 512
Core clock speed 993 MHz 900 MHz
Boost Clock 1124 MHz 925 MHz
Transistor count 1,870 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 29.60
Floating-point performance 1,271 gflops 947.2 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1125 MHz
Memory bandwidth 32.03 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8