GeForce GTX 950A vs UHD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 950A and UHD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 950A and UHD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 950A
UHD Graphics 630

Main Specs

  GeForce GTX 950A UHD Graphics 630
Power consumption (TDP) 75 Watt 15 Watt
Interface MXM-B (3.0) PCIe 3.0 x1
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A has 400% more power consumption, than UHD Graphics 630.
  • GeForce GTX 950A is connected by MXM-B (3.0), and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce GTX 950A is 693 MHz higher, than UHD Graphics 630.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 7−8 1−2
QHD / 1440p 2−3 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 150% more, than UHD Graphics 630.

Full Specs

  GeForce GTX 950A UHD Graphics 630
Architecture Maxwell Gen. 9.5
Code name GM107 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 13 March 2015 1 October 2017
Pipelines 640 24
Core clock speed 993 MHz 300 MHz
Boost Clock 1124 MHz 1150 MHz
Transistor count 1,870 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 44.96 26.45
Floating-point performance 1,271 gflops 460.8 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 2002 MHz
Memory bandwidth 32.03 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +